Playing the Past : History and Nostalgia in Video Games /
Otros Autores: | , |
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Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Nashville :
Vanderbilt University Press,
2008.
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Colección: | Book collections on Project MUSE.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Playing the past, an introduction / Laurie N. Taylor and Zach Whalen
- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty
- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman
- Playing the dejà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne
- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey
- Screw the grue : mediality, metalepsis, recapture / Terry Harpold
- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy
- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich
- Toward a new sound for games / Thomas E. Gersic
- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey
- Just less than total war : simulating World War II as ludic nostalgia / James Campbell
- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen
- Documentary games : putting the player in the path of history / Tracy Fullerton
- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher.