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00000cam a22000004a 4500 |
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musev2_19967 |
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MdBmJHUP |
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20230905042134.0 |
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m o d |
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121219s2008 tnu o 00 0 eng d |
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|a 9780826592460
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|z 9780826516008
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|a (OCoLC)822041906
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040 |
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|a MdBmJHUP
|c MdBmJHUP
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245 |
0 |
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|a Playing the Past :
|b History and Nostalgia in Video Games /
|c edited by Zach Whalen and Laurie N. Taylor.
|
264 |
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1 |
|a Nashville :
|b Vanderbilt University Press,
|c 2008.
|
264 |
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3 |
|a Baltimore, Md. :
|b Project MUSE,
|c 2014
|
264 |
|
4 |
|c ©2008.
|
300 |
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|a 1 online resource (296 pages):
|b illustrations
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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505 |
0 |
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|a Playing the past, an introduction / Laurie N. Taylor and Zach Whalen -- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty -- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman -- Playing the dejà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne -- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey -- Screw the grue : mediality, metalepsis, recapture / Terry Harpold -- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy -- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich -- Toward a new sound for games / Thomas E. Gersic -- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey -- Just less than total war : simulating World War II as ludic nostalgia / James Campbell -- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen -- Documentary games : putting the player in the path of history / Tracy Fullerton -- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher.
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|a Description based on print version record.
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650 |
|
7 |
|a Video games
|x Psychological aspects.
|2 fast
|0 (OCoLC)fst01166438
|
650 |
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7 |
|a Video games.
|2 fast
|0 (OCoLC)fst01166421
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650 |
|
7 |
|a HISTORY / Social History
|2 bisacsh
|
650 |
|
7 |
|a GAMES
|x Video & Electronic.
|2 bisacsh
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650 |
|
7 |
|a video games.
|2 aat
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650 |
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6 |
|a Jeux video
|x Étude et enseignement.
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650 |
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6 |
|a Jeux video
|x Aspect psychologique.
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650 |
|
6 |
|a Jeux video.
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650 |
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2 |
|a Video Games
|
650 |
|
0 |
|a Video games
|x Study and teaching.
|
650 |
|
0 |
|a Video games
|x Psychological aspects.
|
650 |
|
0 |
|a Video games.
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655 |
|
7 |
|a Electronic books.
|2 local
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700 |
1 |
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|a Taylor, Laurie N.,
|d 1978-
|e editor.
|
700 |
1 |
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|a Whalen, Zach,
|d 1979-
|e editor.
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710 |
2 |
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|a Project Muse.
|e distributor
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830 |
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0 |
|a Book collections on Project MUSE.
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856 |
4 |
0 |
|z Texto completo
|u https://projectmuse.uam.elogim.com/book/19967/
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945 |
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|a Project MUSE - Custom Collection
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945 |
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|a Project MUSE - Archive Complete Supplement II
|
945 |
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|a Project MUSE - Archive Film, Theater and Performing Arts Supplement II
|