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Interface Criticism : Aesthetics Beyond the Buttons /

From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, t...

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Detalles Bibliográficos
Otros Autores: Pold, Soren (Editor ), Andersen, Christian Ulrik (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Aarhus [Denmark] : Aarhus University Press, [2011]
Colección:Book collections on Project MUSE.
Temas:
Acceso en línea:Texto completo

MARC

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245 0 0 |a Interface Criticism :   |b Aesthetics Beyond the Buttons /   |c edited by Christian Ulrik Andersen & Soren Bro Pold. 
264 1 |a Aarhus [Denmark] :  |b Aarhus University Press,  |c [2011] 
264 3 |a Baltimore, Md. :  |b Project MUSE,   |c 2023 
264 4 |c ©[2011] 
300 |a 1 online resource (295 pages):   |b illustrations (some color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 0 |a Acta Jutlandica. Humanities series ;  |v 2011/1 
505 0 |a Cover; Title Page; Colophon; Contents; Interface Criticism; Aesthetics Beyond Buttons*; Monumental Attractions; Toward An Archaeology of Public Media Interfaces; From signboards to placards and billboards; The advent of dynamic displays; Magic lantern projections -- in reality and imagination; The world-as-attraction on Robida's "Immense Glass Plates"; Coda: Los Angeles 2009; Notes; Works cited; The Haptic Interface; On Signal Transmissions and Events; The exploration of the haptic signal in video art of the 60s; The 'signaletic event' in art, television, and digital media; Notes; Works cited 
505 0 |a What Is Interface Aesthetics, or What Could It Be (Not)?Notes; Works cited; The Computation of Space; 0. Preface; 1; 2; 3; 4; 5; 6; Notes; Works cited; Means-End of Software; Means to end; Means as end; Means; Means without ends; End; Notes; Works cited; Poesis of Human-Computer Interaction; Music, Materiality and Live Coding; ixi software; Live coding; Poesis; Tools and machines; Human-computer interaction: searching for the truth of the machine; Distributed agency; Conclusion; Notes; Works cited; Writerly Gaming: Political Gaming; The background of political gaming: The Landlord's Game 
505 0 |a Games and politics: From 'writerly' to politicalGame activism: The McDonald's Video Game; Game mods: Max Payne Cheats Only; New Digital Games Movement: Who Wants To Be?; Writerly gaming: Playful redistribution of the sensible; Notes; Works cited; The Net Interface and the Public Sphere; Conceptualising the public sphere; Late modern conditions of the public sphere; The potential of the Internet in terms of public sphere; Conclusion; Notes; Works cited; Is There Really Only One Word For It?; Software Vocabularies in the Expanded Field of Interface Aesthetics 
505 0 |a Vocabularies, interfaces and distributions"There's only one word for it"; Facing the "absolutely great"; From tool to experience and back again; "The Evolution of the Species"; Hacking "the world's most advanced operating system"; Material and information behind the image; Working collectively towards software literacy; There is more than one word for it; Notes; Works cited; Transparent World; Minoritarian Tactics in the Age of Transparency; An expedition with Deleuze into the swamps of Louisiana; Transparency; Immateriality; Performativity; Minoritarian tactics in the age of transparency 
520 |a From the screen of our laptops, and from the ubiquitous portable devices, smart phones, and media players, to the embedded computation in clothes, architecture and big urban screens, interfaces are everywhere. They are simultaneously demanding our attention and computing quietly in the background, turning action into inter-action, and mediating our experience of and relations to the social and environmental. But how can aesthetics respond to this, and how do interfaces set the scene for artistic practices?Interface Critisism is not another design manual but a critical investigation for readers. 
588 |a Description based on print version record. 
650 7 |a Visual communication.  |2 fast  |0 (OCoLC)fst01167997 
650 7 |a User interfaces (Computer systems)  |2 fast  |0 (OCoLC)fst01163191 
650 7 |a Technology and the arts.  |2 fast  |0 (OCoLC)fst01145276 
650 7 |a Human-computer interaction.  |2 fast  |0 (OCoLC)fst00963494 
650 7 |a COMPUTERS  |x User Interfaces.  |2 bisacsh 
650 6 |a Communication visuelle. 
650 6 |a Interfaces utilisateurs (Informatique) 
650 6 |a Technologie et arts. 
650 0 |a Visual communication. 
650 0 |a User interfaces (Computer systems) 
650 0 |a Technology and the arts. 
650 0 |a Human-computer interaction. 
655 7 |a Electronic books.   |2 local 
700 1 |a Pold, Soren,  |e editor. 
700 1 |a Andersen, Christian Ulrik,  |e editor. 
710 2 |a Project Muse.  |e distributor 
830 0 |a Book collections on Project MUSE. 
856 4 0 |z Texto completo  |u https://projectmuse.uam.elogim.com/book/110582/ 
945 |a Project MUSE - Custom Collection 
945 |a Project MUSE - 2023 Annual Backfile - Unpurchased