Gaming Utopia : Ludic Worlds in Art, Design, and Media /
"In Gaming Utopia: Ludic Worlds in Art, Design, and Media, Claudia Costa Pederson analyzes modernist avant-garde and contemporary video games to challenge the idea that gaming is an exclusively white, heterosexual, male, corporatized leisure activity and reenvisions it as a catalyst for social...
Autor principal: | |
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Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Bloomington, Indiana :
Indiana University Press,
[2021]
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Colección: | Book collections on Project MUSE.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- The Avant-Garde Plays
- Action, Participation, and the Digital Avant-Garde
- Cybernetic Ecologies of Art and Counterculture
- Gaming Electronic Civil Disobedience
- A Dreampolitik of Persuasive and Other Queer Games
- Conclusion: Unfinished Processes.