Understanding virtual reality : interface, application, and design /
This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve.
Clasificación: | Libro Electrónico |
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Autores principales: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Amsterdam :
Morgan Kaufmann,
[2019]
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Edición: | Second edition. |
Colección: | Morgan Kaufmann series in computer graphics.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- pt. 1. What is virtual reality?
- pt. 2. Virtual reality systems
- pt. 3. Applied virtual reality.