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Emotions and affect in human factors and human-computer interaction /

Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Jeon, Myounghoon (Editor )
Formato: Electrónico eBook
Idioma:Inglés
Publicado: London, United Kingdom : Academic Press is an imprint of Elsevier, 2017.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • I. FOUNDATIONS OF AFFECTIVE SCIENCES
  • 1. Emotions and Affect in Human Factors and Human-Computer Interaction: Taxonomy, Theories, Approaches, and Methods / Myounghoon Jeon
  • Introduction
  • Definition and Taxonomy
  • Mechanisms and Theories
  • Approaches to Affective Sciences in HF/HCI
  • Methodologies
  • Issues and Future Works
  • Conclusions
  • References
  • 2. Neural Mechanisms of Emotions and Affect / Joshua M. Carlson
  • Introduction
  • Techniques Used in the Study of Affective Neuroscience
  • Emotional Appraisal and Recognition
  • Emotional Reactivity: Immediate and Long-term Functions
  • Emotional Feelings and Their Functions
  • Emotion Regulation
  • Individual Differences
  • Brief Overview of Other Emotions
  • Conclusions
  • References
  • 3. Mood Effects on Cognition: Affective Influences on the Content and Process of Information Processing and Behavior / Joseph P. Forgas
  • Introduction
  • Background
  • Theories of Affect Congruence.
  • Emphasis on Memory: The Associative Network Theory
  • Misattribution: The Affect-as-Information Theory
  • Toward an Integration: The Affect Infusion Model
  • Evidence for Mood Congruence in Thinking and Behavior
  • The Assimilation/Accommodation Model
  • Mood Effect on Memory Performance
  • Mood Effects on Judgmental Accuracy
  • Mood Effects on Skepticism and the Detection of Deception
  • Mood Effects on Stereotyping
  • Mood Effects on Interpersonal Strategies
  • Summary and Conclusions
  • References
  • 4. Cross-Cultural Similarities and Differences in Affective Processing and Expression / James A. Russell
  • Developing a New Conceptual Framework
  • Subjective Conscious Experience
  • Information Processing
  • Facial Expression
  • Conclusions
  • References
  • Further Reading
  • 5. On the Moral Implications and Restrictions Surrounding Affective Computing / Justin P. Slattery
  • Prologue: A Bit of Dialogue from Interstellar (2014).
  • A Brief History of a Probably False Dichotomy, Oversimplified
  • Three Issues in Support of Affective Computing
  • Potential Affective Abuse Involving Computing Machinery
  • Conclusion: The Standard Ethical Limits Apply
  • References
  • II. FRAMEWORKS OF AFFECTIVE SCIENCES IN HUMAN FACTORS AND HUMAN-COMPUTER INTERACTION
  • 6. Design and Emotional Experience / Bruce Hanington
  • Introduction
  • The Evolution of Emotion in Design and Human-Computer Interaction
  • Theoretical Perspectives on Emotion in Design and Human-Computer Interaction
  • Emerging Methods in Design and Emotion
  • References
  • Further Reading
  • 7. From Ergonomics to Hedonomics: Trends in Human Factors and Technology
  • The Role of Hedonomics Revisited / Peter A. Hancock
  • From Ergonomics to Hedonomics: Trends in Human Factors and Technology
  • The Current Millennium
  • From Hedonomic Fulfillment to Collective Goals
  • Conclusions
  • References
  • Further Reading.
  • 8. An Approach Through Kansei Science / Toshimasa Yamanaka
  • From kansei to Kansei Engineering
  • What is Kansei?
  • Represents Mind+ Five Mouths
  • Kansei Function
  • Sharing Awareness = Kansei Communication
  • Kansei in Design and Brain Science
  • A Sample Study Using SD Evaluation and Brain Imaging
  • Discussion and Conclusions
  • References
  • Further Reading
  • 9. Affective Computing: Historical Foundations, Current Applications, and Future Trends / Tania Roy
  • Affective Computing History
  • Affect Sensing
  • Affect Generation
  • Applications
  • Ethical Considerations
  • Future Directions
  • References
  • Further Reading
  • III. METHODOLOGIES: INTRODUCTION AND EVALUATION OF TECHNIQUES
  • 10. Affect/Emotion Induction Methods / Myounghoon Jeon
  • Introduction
  • Emotion Induction Methods
  • References
  • Further Reading
  • 11. Affect Measurement: A Roadmap Through Approaches, Technologies, and Data Analysis / Winslow Burleson.
  • Affect, Emotions, and Measurement
  • Gathering Data: Approaches and Technologies
  • Data Handling: Sampling, Filtering, and Integration
  • Data Analysis
  • Summary
  • References
  • 12. The Role of Registration and Representation in Facial Affect Analysis / Andrea Cavallaro
  • Introduction
  • Spatial Analysis
  • Spatiotemporal Analysis
  • Conclusions
  • References
  • 13. On Computational Models of Emotion Regulation and Their Applications Within HCI / Tibor Bosse
  • Introduction
  • Background
  • Computational Modeling
  • A Computational Model of Emotion Regulation
  • Simulation Results
  • Applications Within HCI
  • Conclusions
  • References
  • IV. APPLICATIONS: CASE STUDIES AND APPLIED EXAMPLES
  • 14. Evolution of Emotion Driven Design / Oya Demirbilek
  • Background
  • How Emotional Experience Works
  • Emotion Driven Design
  • Look
  • Feel
  • Sound
  • Positive Emotions
  • Pleasure
  • Positive Emotion Triggers.
  • Technological Advances and the Collection of Emotional Data
  • Reading Human Emotions
  • Concluding Remarks
  • References
  • Further Reading
  • 15. Affective Human-Robot Interaction / Sujan Pakala
  • Introduction
  • Affective HRI as a Field of Study
  • Humans as Social Entities
  • Robots as Social Entities
  • Application of Affective HRI
  • Conclusions
  • References
  • Further Reading
  • 16.Computational Modeling of Cognition-Emotion Interactions: Theoretical and Practical Relevance for Behavioral Healthcare / Eva Hudlicka
  • Introduction
  • Background Information
  • State-of-the-art in Modeling Emotion-Cognition Interaction
  • Modeling Mechanisms of Psychopathology and Therapeutic Action
  • Potential of Model-enhanced Therapeutic Games
  • Summary and Conclusions
  • References
  • 17. Emotions in Driving / Myounghoon Jeon
  • Introduction
  • Driving Behavior Models
  • Literature on Affect-related Driving Research.
  • Empirical Research on State Affect and Interventions
  • Research Agenda and Future Works
  • Conclusions
  • References
  • V. EMERGING AREAS
  • 18. Positive Technology, Computing, and Design: Shaping a Future in Which Technology Promotes Psychological Well-Being / Rafael A. Calvo
  • Introduction
  • The Emergence of Positive Psychology as the New "Science of Happiness"
  • Perspectives on Happiness
  • Using Positive Psychology Principles in Technology Design: The Emergence of Well-being Design
  • A Research Agenda
  • Conclusions
  • References
  • 19. Subliminal Perception or "Can We Perceive and Be Influenced by Stimuli That Do Not Reach Us on a Conscious Level?" / Andreas Riener
  • Human Capacity for Information Processing
  • Terminology and Taxonomy
  • Review of Related Work
  • Exploratory Studies in the Automotive Domain
  • Conclusions
  • References
  • 20. Physiological Computing and Intelligent Adaptation / Stephen H. Fairclough
  • Introduction.
  • Measurement and Classification
  • Intelligent Adaptation
  • Conclusions
  • References
  • 21. Aesthetic Computing / Paul A. Fishwick
  • Overview
  • Context
  • Personal Experiences and Influences
  • Aesthetic Computing: Turning Computers Inside-Out
  • Why Aesthetic Computing?
  • History of the Aesthetic Computing Field
  • Toward Software as Embodied Experience
  • Art and Design as Creative Influences for Embodied Formal Languages
  • Embodied Computing Using Serious Gaming
  • Collaborative Roles, Usability, and Experience
  • Toward a Method of Aesthetic Computing
  • New Connections
  • Disciplinary and Technical Challenges
  • Summary: The Argument for Embodied Formal Language
  • Where to Learn More about Aesthetic Computing
  • References
  • Further Reading.