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Contextual design : design for life /

Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industr...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Holtzblatt, Karen (Autor), Beyer, Hugh (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam : Morgan Kaufmann, [2017]
Edición:Second edition.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Holtzblatt, Karen,  |e author. 
245 1 0 |a Contextual design :  |b design for life /  |c Karen Holtzblatt, Hugh Beyer. 
250 |a Second edition. 
264 1 |a Amsterdam :  |b Morgan Kaufmann,  |c [2017] 
264 4 |c �2017 
300 |a 1 online resource (xviii, 511 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
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500 |a Previous edition: Contextual design : defining customer-centered systems / Hugh Beyer, Karen Holtzblatt. San Francisco, Calif. : Morgan Kaufmann, �1998. 
520 |a Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people's lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods 
504 |a Includes bibliographical references and index. 
505 0 |a Acknowledgments -- PART 1: GATHERING USER DATA. 1. Introduction -- 2. User data drives design -- 3. Principles of contextual inquiry -- 4. The interpretation session -- PART 2: REVEALING THE WORLD. 5. From data to insight: contextual design models -- 6. The affinity diagram -- 7. Building experience models -- 8. Traditional contextual design models -- PART 3: REINVENTING LIFE: IDEATION WITH USER DATA. 9. Inventing the next product concept -- 10. The bridge from data to design: the wall walk -- 11. Ideation: visioning and the cool drilldown -- PART 4: DEFINING THE PRODUCT. 12. The challenge of product design -- 13. Storyboards -- 14. The user environment design -- 15. Interaction patterns -- PART 5: MAKING IT REAL. 16. Making it real -- 17. Validating the design -- 18. Prioritization and rollout -- 19. Project planning and execution -- 20. Conclusion -- Index. 
588 0 |a Print version record; online resource viewed February 9, 2021. 
650 0 |a System design. 
650 0 |a System analysis. 
650 0 |a Computer software  |x Human factors. 
650 0 |a User interfaces (Computer systems) 
650 0 |a Human-computer interaction. 
650 0 |a Product design. 
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650 6 |a Interfaces utilisateurs (Informatique)  |0 (CaQQLa)201-0360716 
650 6 |a Conception de produit.  |0 (CaQQLa)000269147 
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650 7 |a Human-computer interaction  |2 fast  |0 (OCoLC)fst00963494 
700 1 |a Beyer, Hugh,  |e author. 
776 0 8 |i Print version:  |a Holtzblatt, Karen.  |t Contextual design.  |b Second edition.  |d Cambridge, MA : Morgan Kaufmann, [2017]  |z 9780128008942  |w (OCoLC)968131961 
856 4 0 |u https://sciencedirect.uam.elogim.com/science/book/9780128008942  |z Texto completo