MPEG-V : bridging the virtual and real world /
This book is the first to cover the recently developed MPEG-V standard, explaining the fundamentals of each part of the technology and exploring potential applications. Written by experts in the field who were instrumental in the development of the standard, this book goes beyond the scope of the of...
Clasificación: | Libro Electrónico |
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Autores principales: | , , , , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
London :
Academic Press,
2015.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- <Ol> <ol><li>Introduction to MPEG-V standard </li> <ol> <p><li>Introduction to Virtual World</li> <p><li>Advances in Multiple Sensorial (MulSe) Media </li> <p><li>History of MPEG-V</li> <p><li>Organizations of MPEG-V</li> <p><li>Conclusion</li> <p><li>References</li> </ol> <p><li>Adding sensorial effects to media </li> <ol> <p><li>Introduction </li> <p><li>Sensory effects description language (SEDL) </li> <p><li>Sensory effect vocabulary
- Data formats for creating sensorial effects </li> <p><li>Creating sensorial effects </li> <p><li>Conclusion </li> <p><li>References</li> </ol> <p><li>Standard Interfacing Format for Actuators and Sensors </li> <ol> <p><li>Introduction </li> <p><li>Interaction Information Description Language (IIDL) </li> <p><li>Device Command Vocabulary
- Data Format for creating effects through actuators </li> <p><li>Sensed Information Vocabulary
- Data format for Sensing Information through sensors </li> <p><li>Creating Commands and Accepting Sensor Inputs </li> <p><li>Conclusion</li> <p><li>References</li> </ol> <p><li>Adapting Sensory Effects and Adapted Control of Devices </li> <ol> <p><li>Introduction </li> <p><li>Control Information Description Language (CIDL) </li> <p><li>Device Capability Description Vocabulary (DCDV) </li> <p><li>Sensor Capability Description Vocabulary (SCDV) </li> <p><li>User's Sensory Effect Preference Vocabulary (SEPV) </li> <p><li>Sensor Adaptation Preference Vocabulary (SAPV) </li> <p><li>Conclusion </li> <p><li>References</li> </ol> <p><li>Interoperable virtual world </li> <ol> <p><li>Introduction </li> <p><li>Virtual world object metadata </li> <p><li>Avatar metadata </li> <p><li>Virtual object metadata </li> <p><li>Conclusion</li> <p><li>References</li> </ol> <p><li>Common tools for MPEG-V and MPEG-V reference SW with conformance </li> <ol> <p><li>Introduction </li> <p><li>Common types and tools </li> <p><li>Classification Schemes </li> <p><li>Binary Representations</li> <p><li>Reference Software </li> <p><li>Conformance test </li> <p><li>Conclusion </li> <p><li>References</li> </ol> <p><li>Applications of MPEG-V Standard </li> <ol> <p><li>Introduction </li> <p><li>Information adaptation from virtual world to real world </li> <p><li>Information adaptation from real world to virtual world </li> <p><li>Information exchange between virtual worlds </li> <p><li>References</li> </ol></ol> <p>Appendix </p> <p>Terms, Definitions and Abbreviations</p></ol>