Agile user experience design : a practitioner's guide to making it work /
Being able to fit design into the Agile software development processes is an important skill in today's market. There are many ways for a UX team to succeed (and fail) at being Agile. This book provides you with the tools you need to determine what Agile UX means for you. It includes practical...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Waltham, Mass. :
Morgan Kaufmann,
�2013.
|
Edición: | 1st ed. |
Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Machine generated contents note: ch. 1 Introduction to Agile
- Introduction
- Agile Values + UX
- Agile Principles + UX
- Common Methods
- Common Terms
- Case Study
- Jeff Gothelf, TheLadders.com
- Summary
- ch. 2 Agile Methods + UX = Agile UX
- Introduction
- Fitting a UX Peg Into an Agile-Shaped Hole
- UX Work
- Case Study
- Catherine Robson, Seachange International
- Summary
- ch. 3 Case Studies
- Introduction
- Suzanne O'Kelly, AppNexus
- Thyra Rauch, IBM
- Archie Miller, Snagajob.com
- Carol Smith, Perficient
- Kayla Block, PAR Springer Miller
- Anonymous 1, at an Enterprise Software Company
- Christina York, ITHAKA
- Anonymous 2, a Large Desktop Software Company
- Austin Govella, Avanande
- Josh O'Connor, National Council for the Blind, Ireland
- Adrian Howard, Quietstars
- Elisa Miller, Senior User Experience Engineer GE Healthcare
- Summary
- ch. 4 Common Success Factors
- Introduction
- Project Over Process
- Team Dynamics
- Communication
- Define the Big Picture
- Training
- Adapt and Evolve
- Case Study
- Sarah Kahn, Adzerk
- Case Study
- Anonymous 3, a Company Specializing in Direct Marketing Products
- Summary
- ch. 5 Frequently Asked Questions
- Introduction
- Should we Even be Agile?
- How Long Should Sprints Be?
- What Deliverables Should UX Produce?
- How Should the UX Team Fit in With the Development Sprints?
- How do you Get Developers to Talk About the Design of One Thing While They are Busy Implementing Another?
- What if UX Team Members Have to Support More Than One Project?
- How do we Fit User Research Into the Sprint Cycle?
- What if the Team Claims to be Agile, but Agile Values are Nowhere to be Seen?
- What if the Team is not Colocated?
- What do i do When Someone Uses "That's not Agile" As a Reason not to do Something?
- How Does the UX Team Plan and Research for the Next Release?
- How do you Manage Internal Stakeholders?
- Summary
- ch. 6 Using Agile Concepts for UX Teams
- Introduction
- Creating a User Experience Backlog
- Recurring User Testing
- Breaking the Work in to Smaller Pieces
- Constant Feedback and Iteration
- Recurring Events and Rituals
- No Design Divas or Heroes
- Focusing on Communication Over Documentation
- Thinking and Communicating in Terms of User Stories
- Defining Acceptance Criteria
- Using Less Up-Front Design
- Summary.