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Pervasive information architecture : designing cross-channel user experiences /

As physical and digital interactions intertwine, new challenges for digital product designers and developers, as well as, industrial designers and architects are materializing. While well versed in designing navigation, organization, and labelling of websites and software, professionals are faced th...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Resmini, Andrea
Otros Autores: Rosati, Luca, 1971-
Formato: Documento de Gobierno Electrónico eBook
Idioma:Inglés
Publicado: Burlington, MA : Morgan Kaufmann, 2011.
Temas:
Acceso en línea:Texto completo

MARC

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086 0 |a CIS2119 
100 1 |a Resmini, Andrea. 
245 1 0 |a Pervasive information architecture :  |b designing cross-channel user experiences /  |c Andrea Resmini, Luca Rosati. 
260 |a Burlington, MA :  |b Morgan Kaufmann,  |c 2011. 
300 |a 1 online resource 
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520 |a As physical and digital interactions intertwine, new challenges for digital product designers and developers, as well as, industrial designers and architects are materializing. While well versed in designing navigation, organization, and labelling of websites and software, professionals are faced the crucial challenge of how to apply these techniques to information systems that cross communication channels that link the digital world to the physical world. Pervasive Information Architecture provides examples showing why and how one would: Model and shape information to adapt itself to users' needs, goals, and seeking strategies Reduce disorientation and increase legibility and way-finding in digital and physical spaces Alleviate the frustration associated with choosing from an ever-growing set of information, services, and goods Suggest relevant connections between pieces of information, services and goods to help users achieve their goals. *Master agile information structures while meeting the unique user needs on such devices as smart phones, GPS systems, and tablets *Find out the 'why' and 'how' of pervasive information architecture (IA) through detailed examples and real-world stories *Learn about trade-offs that can be made and techniques for even the most unique design challenges. 
504 |a Includes bibliographical references. 
588 0 |a Print version record. 
505 0 |a PART 1 -- FOUNDATIONS Chapter 1- From Multi-channel to Cross-media Chapter 2- Towards a Pervasive Information Architecture PART 2 -- HEURISTICS Chapter 3- Heuristics for a Pervasive Information Architecture Chapter 4- Place-making Chapter 5- Consistency Chapter 6- Resilience Chapter 7- Reduction Chapter 8- Correlation PART 3 -- SYNTHESIS Chapter 9- Designing Cross-channel User Experiences. 
650 0 |a Ubiquitous computing. 
650 0 |a User interfaces (Computer systems) 
650 0 |a Information technology. 
650 0 |a Information storage and retrieval systems  |x Architecture. 
650 0 |a Cross-platform software development. 
650 2 |a User-Computer Interface  |0 (DNLM)D014584 
650 6 |a Informatique omnipr�esente.  |0 (CaQQLa)201-0371302 
650 6 |a Interfaces utilisateurs (Informatique)  |0 (CaQQLa)201-0360716 
650 6 |a Technologie de l'information.  |0 (CaQQLa)201-0023285 
650 6 |a Syst�emes d'information  |x Architecture.  |0 (CaQQLa)201-0130421 
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650 7 |a COMPUTERS  |x Software Development & Engineering  |x General.  |2 bisacsh 
650 7 |a Cross-platform software development  |2 fast  |0 (OCoLC)fst00884174 
650 7 |a Information storage and retrieval systems  |x Architecture  |2 fast  |0 (OCoLC)fst00972796 
650 7 |a Information technology  |2 fast  |0 (OCoLC)fst00973089 
650 7 |a Ubiquitous computing  |2 fast  |0 (OCoLC)fst01160283 
650 7 |a User interfaces (Computer systems)  |2 fast  |0 (OCoLC)fst01163191 
700 1 |a Rosati, Luca,  |d 1971- 
776 0 8 |i Print version:  |a Resmini, Andrea.  |t Pervasive information architecture.  |d Burlington, MA : Morgan Kaufmann, 2011  |z 9780123820945  |w (DLC) 2010053834  |w (OCoLC)681501626 
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