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LEADER 00000cam a2200000 a 4500
001 SCIDIR_ocn679396697
003 OCoLC
005 20231117044453.0
006 m o d
007 cr bn||||||abp
007 cr bn||||||ada
008 101107s1994 maua o 001 0 eng d
040 |a OCLCE  |b eng  |e pn  |c OCLCE  |d OCLCQ  |d OCLCF  |d OPELS  |d OCLCQ  |d STF  |d OCLCA  |d OCLCQ  |d OCLCO  |d OCLCQ  |d OCLCO 
019 |a 974615665 
020 |a 9780126683189  |q (electronic bk.) 
020 |a 0126683182  |q (electronic bk.) 
020 |z 0126683190  |q (disk) 
020 |z 9780126683196  |q (disk) 
035 |a (OCoLC)679396697  |z (OCoLC)974615665 
042 |a dlr 
050 4 |a QA76.64  |b .S73 1994 
082 0 4 |a 006.6/765  |2 20 
100 1 |a Stevens, Roger T.,  |d 1927- 
245 1 0 |a Object-oriented graphics programming in C++ /  |c Roger T. Stevens. 
260 |a Boston :  |b AP Professional,  |c �1994. 
300 |a 1 online resource (xi, 498 pages) :  |b color illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 1 |a Display modes: VGA, VESA, Super VGA and undocumented -- Selecting colors with an octree -- Displaying TGA files -- Displaying four pictures on a single screen -- Saving and restoring .PCX files -- The vector class -- Ray tracing language description -- processing objects with object-oriented programming -- Ray tracing -- Spheres -- Planes and polygons -- Boxes -- Rings and circles -- Quadric shapes, cones, and cylinders -- Constructive solid geometry -- Textures and surfaces -- The ray tracing program -- Animation -- Using pictures from Kodak CD-ROMs. 
506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
533 |a Electronic reproduction.  |b [Place of publication not identified] :  |c HathiTrust Digital Library,  |d 2010.  |5 MiAaHDL 
538 |a Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.  |u http://purl.oclc.org/DLF/benchrepro0212  |5 MiAaHDL 
583 1 |a digitized  |c 2010  |h HathiTrust Digital Library  |l committed to preserve  |2 pda  |5 MiAaHDL 
588 0 |a Print version record. 
650 0 |a Object-oriented programming (Computer science) 
650 0 |a Computer graphics. 
650 0 |a C++ (Computer program language) 
650 6 |a Programmation orient�ee objet (Informatique)  |0 (CaQQLa)201-0256041 
650 6 |a Infographie.  |0 (CaQQLa)201-0061849 
650 6 |a C++ (Langage de programmation)  |0 (CaQQLa)201-0207496 
650 7 |a computer graphics.  |2 aat  |0 (CStmoGRI)aat300053170 
650 7 |a C++ (Computer program language)  |2 fast  |0 (OCoLC)fst00843286 
650 7 |a Computer graphics  |2 fast  |0 (OCoLC)fst00872119 
650 7 |a Object-oriented programming (Computer science)  |2 fast  |0 (OCoLC)fst01042804 
650 7 |a Programmation orient�ee objets (informatique)  |2 ram 
650 7 |a C (langage de programmation)  |2 ram 
650 7 |a Infographie.  |2 ram 
776 0 8 |i Print version:  |a Stevens, Roger T., 1927-  |t Object-oriented graphics programming in C.  |d Boston : AP Professional, �1994  |w (DLC) 94193985  |w (OCoLC)30718515 
856 4 0 |u https://sciencedirect.uam.elogim.com/science/book/9780126683189  |z Texto completo