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1 |
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|a Pharr, Matt.
|
245 |
1 |
0 |
|a Physically based rendering :
|b from theory to implementation /
|c Matt Pharr, Greg Humphreys.
|
250 |
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|a 2nd ed.
|
260 |
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|a San Francisco, Calif. :
|b Morgan Kaufmann ;
|a Oxford :
|b Elsevier Science [distributor],
|c 2010.
|
300 |
|
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|a 1 online resource
|
336 |
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|a text
|b txt
|2 rdacontent
|
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|
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|a data file
|2 rda
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1 |
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|a The Morgan Kaufmann series in interactive 3D technology
|
520 |
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|a Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. New sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much more. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.
|
505 |
0 |
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|a Geometry and transformations -- Shapes -- Primitives and intersection acceleration -- Color and radiometry -- Camera models -- Sampling and reconstruction -- Reflection models -- Materials -- Texture -- Volume scattering -- Light sources -- Monte Carlo integration I : basic concepts -- Monte Carlo integration II: improving efficiency -- Light transport I: Surface reflection -- Light transport II: volume rendering -- Light transport III: Precomputed light transport -- Retrospective and the future.
|
504 |
|
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|a Includes bibliographical references and index.
|
588 |
0 |
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|a Print version record.
|
546 |
|
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|a English.
|
650 |
|
0 |
|a Computer graphics.
|
650 |
|
0 |
|a Three-dimensional display systems.
|
650 |
|
6 |
|a Infographie.
|0 (CaQQLa)201-0061849
|
650 |
|
6 |
|a Affichage tridimensionnel.
|0 (CaQQLa)201-0036051
|
650 |
|
7 |
|a computer graphics.
|2 aat
|0 (CStmoGRI)aat300053170
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650 |
|
7 |
|a three-dimensional.
|2 aat
|0 (CStmoGRI)aat300010331
|
650 |
|
7 |
|a COMPUTERS
|x Image Processing.
|2 bisacsh
|
650 |
|
7 |
|a PHOTOGRAPHY
|x Techniques
|x Digital.
|2 bisacsh
|
650 |
|
7 |
|a TECHNOLOGY & ENGINEERING
|x Imaging Systems.
|2 bisacsh
|
650 |
|
7 |
|a COMPUTERS
|x Digital Media
|x Graphics Applications.
|2 bisacsh
|
650 |
|
7 |
|a Computer graphics
|2 fast
|0 (OCoLC)fst00872119
|
650 |
|
7 |
|a Three-dimensional display systems
|2 fast
|0 (OCoLC)fst01150324
|
650 |
|
7 |
|a Datorgrafik.
|2 sao
|
650 |
|
7 |
|a Tredimensionella bilder.
|2 sao
|
700 |
1 |
|
|a Humphreys, Greg,
|c Ph. D.
|
776 |
0 |
8 |
|i Print version:
|a Pharr, Matt.
|t Physically based rendering.
|b 2nd ed.
|d San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2010
|z 9780123750792
|z 0123750792
|w (OCoLC)620294150
|
830 |
|
0 |
|a Morgan Kaufmann series in interactive 3D technology.
|
856 |
4 |
0 |
|u https://sciencedirect.uam.elogim.com/science/book/9780123750792
|z Texto completo
|