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Radiosity and realistic image synthesis /

The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensive look at the radiosity method for image synthesis and the tools...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cohen, Michael F.
Otros Autores: Wallace, John R. (John Raymond), 1946-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boston : Academic Press Professional, �1993.
Colección:Morgan Kaufmann series in computer graphics.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • Front Cover; Radiosity and Realistic Image Synthesis; Copyright Page; Table of Contents; Foreword; Preface; Chapter 1. Introduction; 1.1 Realistic Image Synthesis; 1.2 A Short Historical Perspective; 1.3 Radiosity and Finite Element Methods; 1.4 The Radiosity Method and This Book; Chapter 2. Rendering Concepts; 2.1 Motivation; 2.2 Basic Optics; 2.3 Radiometry and Photometry; 2.4 The Light Field; 2.5 Reflection Functions; 2.6 The Rendering Equation; Chapter 3. Discretizing the Radiosity Equation; 3.1 The Radiosity Equation; 3.2 Making Image Synthesis Tractable; 3.3 The Radiosity Approach
  • 4.8 Numerical Integration in General4.9 Evaluating the Inner Integral; 4.10 Full Area-to-Area Quadrature; 4.11 Contour Integral Formulation; 4.12 A Simple Test Environment; 4.13 Nonconstant Basis Functions; 4.14 Acceleration Techniques; Chapter 5. Radiosity Matrix Solutions; 5.1 Qualities of the Matrix; 5.2 Linear System Solution Methods; 5.3 Relaxation Methods; 5.4 Dynamic Environments; 5.5 Parallel Implementations; Chapter 6. Domain Subdivision; 6.1 Error Metrics; 6.2 Mesh Characteristics and Accuracy; 6.3 Automatic Meshing Algorithms; Chapter 7. Hierarchical Methods
  • 9.1 Reconstructing the Radiosity Function9.2 Interpolation Methods for Rendering; 9.3 Two-Pass Methods; 9.4 Incorporating Surface Detail; 9.5 Mapping Radiosities to Pixel Colors; 9.6 Color; 9.7 Hardware Accelerated Rendering; Chapter 10. Extensions; 10.1 Nondiffuse Light Sources; 10.2 Directional Reflection; 10.3 Participating Media; Chapter 11. Applications and Research; 11.1 Applications; 11.2 Experimental Validation; 11.3 Future Research Directions; 11.4 Conclusion; Bibliography; Index