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Radiosity and realistic image synthesis /

The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensive look at the radiosity method for image synthesis and the tools...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Cohen, Michael F.
Otros Autores: Wallace, John R. (John Raymond), 1946-
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boston : Academic Press Professional, �1993.
Colección:Morgan Kaufmann series in computer graphics.
Temas:
Acceso en línea:Texto completo

MARC

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020 |z 9780121782702  |q (acid-free paper) 
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050 4 |a TA1637  |b .C64 1993 
082 0 4 |a 006.6  |2 20 
100 1 |a Cohen, Michael F. 
245 1 0 |a Radiosity and realistic image synthesis /  |c Michael F. Cohen, John R. Wallace ; with a chapter by Pat Hanrahan and a foreword by Donald P. Greenberg]. 
260 |a Boston :  |b Academic Press Professional,  |c �1993. 
300 |a 1 online resource (xv, 381 pages) :  |b illustrations (some color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a The Morgan Kaufmann Series in Computer Graphics 
504 |a Includes bibliographical references (pages 349-372) and index. 
506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
533 |a Electronic reproduction.  |b [Place of publication not identified] :  |c HathiTrust Digital Library,  |d 2010.  |5 MiAaHDL 
538 |a Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.  |u http://purl.oclc.org/DLF/benchrepro0212  |5 MiAaHDL 
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520 |a The goal of image synthesis is to create, using the computer, a visual experience that is identical to what a viewer would experience when viewing a real environment. Radiosity and Realistic Image Synthesis offers the first comprehensive look at the radiosity method for image synthesis and the tools required to approach this elusive goal. Basic concepts and mathematical fundamentals underlying image synthesis and radiosity algorithms are covered thoroughly. (A basic knowledge of undergraduate calculus is assumed). The algorithms that have been developed to implement the radiosity method ranging from environment subdivision to final display are discussed. Successes and difficulties in implementing and using these algorithms are highlighted. Extensions to the basic radiosity method to include glossy surfaces, fog or smoke, and realistic light sources are also described. There are 16 pages of full colour images and over 100 illustrations to explain the development and show the results of the radiosity method. Results of applications of this new technology from a variety of fields are also included. Michael Cohen has worked in the area of realistic image synthesis since 1983 and was instrumental in the development of the radiosity method. He is currently an assistant professor of computer science at Princeton University. John Wallace is a software engineer at 3D/EYE, Inc., where he is the project leader for the development of Hewlett-Packard's ATRCore radiosity and ray tracing library. A chapter on the basic concepts of image synthesis is contributed by Patrick Hanrahan. He has worked on the topic of image synthesis at Pixar, where he was instrumental in the development of the Renderman software. He has also led research on the hierarchical methods at Princeton University, where he is an associate professor of computer science. All three authors have written numerous articles on radiosity that have appeared in the SIGGAPH proceedings and elsewhere. They have also taught the SIGGRAPH course on radiosity for 5 years. * The first comprehensive book written about radiosity - Features applications from the fields of computer graphics, architecture, industrial design, and related computer aided design technologies - Offers over 100 illustrations and 16 pages of full-color images demonstrating the results of radiosity methods - Contains a chapter authored by Pat Hanrahan on the basic concepts of image synthesis and a foreword by Donald Greenberg. 
588 0 |a Print version record. 
505 0 |a Front Cover; Radiosity and Realistic Image Synthesis; Copyright Page; Table of Contents; Foreword; Preface; Chapter 1. Introduction; 1.1 Realistic Image Synthesis; 1.2 A Short Historical Perspective; 1.3 Radiosity and Finite Element Methods; 1.4 The Radiosity Method and This Book; Chapter 2. Rendering Concepts; 2.1 Motivation; 2.2 Basic Optics; 2.3 Radiometry and Photometry; 2.4 The Light Field; 2.5 Reflection Functions; 2.6 The Rendering Equation; Chapter 3. Discretizing the Radiosity Equation; 3.1 The Radiosity Equation; 3.2 Making Image Synthesis Tractable; 3.3 The Radiosity Approach 
505 8 |a 4.8 Numerical Integration in General4.9 Evaluating the Inner Integral; 4.10 Full Area-to-Area Quadrature; 4.11 Contour Integral Formulation; 4.12 A Simple Test Environment; 4.13 Nonconstant Basis Functions; 4.14 Acceleration Techniques; Chapter 5. Radiosity Matrix Solutions; 5.1 Qualities of the Matrix; 5.2 Linear System Solution Methods; 5.3 Relaxation Methods; 5.4 Dynamic Environments; 5.5 Parallel Implementations; Chapter 6. Domain Subdivision; 6.1 Error Metrics; 6.2 Mesh Characteristics and Accuracy; 6.3 Automatic Meshing Algorithms; Chapter 7. Hierarchical Methods 
505 8 |a 9.1 Reconstructing the Radiosity Function9.2 Interpolation Methods for Rendering; 9.3 Two-Pass Methods; 9.4 Incorporating Surface Detail; 9.5 Mapping Radiosities to Pixel Colors; 9.6 Color; 9.7 Hardware Accelerated Rendering; Chapter 10. Extensions; 10.1 Nondiffuse Light Sources; 10.2 Directional Reflection; 10.3 Participating Media; Chapter 11. Applications and Research; 11.1 Applications; 11.2 Experimental Validation; 11.3 Future Research Directions; 11.4 Conclusion; Bibliography; Index 
546 |a English. 
650 0 |a Radiosity. 
650 0 |a Image processing  |x Digital techniques. 
650 0 |a Computer graphics. 
650 0 |a Digital computer simulation. 
650 2 |a Computer Graphics  |0 (DNLM)D003196 
650 2 |a Computer Simulation  |0 (DNLM)D003198 
650 6 |a Radiosit�e.  |0 (CaQQLa)201-0367531 
650 6 |a Traitement d'images  |x Techniques num�eriques.  |0 (CaQQLa)201-0118646 
650 6 |a Infographie.  |0 (CaQQLa)201-0061849 
650 6 |a Simulation par ordinateur.  |0 (CaQQLa)201-0016791 
650 7 |a digital imaging.  |2 aat  |0 (CStmoGRI)aat300237903 
650 7 |a computer graphics.  |2 aat  |0 (CStmoGRI)aat300053170 
650 7 |a simulation.  |2 aat  |0 (CStmoGRI)aat300237969 
650 7 |a Computer graphics  |2 fast  |0 (OCoLC)fst00872119 
650 7 |a Digital computer simulation  |2 fast  |0 (OCoLC)fst00893651 
650 7 |a Image processing  |x Digital techniques  |2 fast  |0 (OCoLC)fst00967508 
650 7 |a Radiosity  |2 fast  |0 (OCoLC)fst01088336 
650 7 |a Images  |x Traitement des  |x Techniques num�eriques.  |2 ram 
650 7 |a Simulation par ordinateur.  |2 ram 
650 7 |a Infographie.  |2 ram 
650 7 |a Luminosit�e  |x Mesure.  |2 ram 
650 7 |a Radiom�etrie optique.  |2 ram 
650 7 |a Mesures optiques.  |2 ram 
650 7 |a Photom�etrie.  |2 ram 
653 0 |a Image processing  |a Use of  |a Computers 
700 1 |a Wallace, John R.  |q (John Raymond),  |d 1946- 
776 0 8 |i Print version:  |a Cohen, Michael F.  |t Radiosity and realistic image synthesis.  |d Boston : Academic Press Professional, �1993  |w (DLC) 93072454  |w (OCoLC)28774715 
830 0 |a Morgan Kaufmann series in computer graphics. 
856 4 0 |u https://sciencedirect.uam.elogim.com/science/book/9780121782702  |z Texto completo