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|a QA76.9.H85
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|a 004.019
|2 22
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|a Kolko, Jon.
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|a Thoughts on interaction design :
|b a collection of reflections /
|c written and compiled by Jon Kolko ; includes contributions from Chris Conners [and others].
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|a Burlington, MA :
|b Morgan Kaufmann,
|c �2010.
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|a 1 online resource (vi, 155 pages) :
|b illustrations
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|a text
|b txt
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|a computer
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|a Interaction Designers-whether practicing as Usability Engineers, Visual Interface Designers, or Information Architects-attempt to understand and shape human behavior in order to design products that are at once usable, useful, and desirable. Although the value of design is now recognized as essential to product development, the field is often misunderstood by managers and other team members, who don't understand a designer's role in a team. This can cause inefficient and ineffective products. Thoughts on Interaction Design gives individuals engaged in this profession the dialogue to justify their work to other stakeholders. It provides a framework upon which to build intellectual discourse, and it substantiates the rigorous and unique nature of interaction design work. Ultimately, the text exists to provide a definition that encompasses the intellectual facets of the field, the conceptual underpinnings of interaction design as a legitimate human-centered field, and the particular methods used by practitioners in their day to day experiences. *First book to provide a solid definition and framework for the booming field of interaction design, finally giving designers the justification needed to prove their essential role on every development team *Provides designers with tools they need to operate effectively in the workplace without compromising their goals: making useable, useful, and desirable products *Outlines process, theory, practice, and challenges of interaction design - intertwined with real world stories from a variety of perspectives.
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|a Introduction -- Section One / Understanding Interaction Design -- Chapter One: Multiple Roots, and an Uncertain Future -- Chapter Two: Computing and Human Computer Interaction -- Interaction Design in an Engineering Centric World -- Section Two / Connecting People, Emotions and Technology -- Chapter Three: A process for Thinking about People -- Chapter Four: Managing Complexity -- Chapter Five: Shaping Aesthetics to Inform Experience -- Interaction Design as Business Lubricant -- Section Three / The Rhetorical Nature of Interaction Design -- Chapter Six: Interaction Design and Communication -- On the Nature of Interaction as Language -- Section Four / Challenges Facing Interaction Design in Industry -- Chapter Seven: The Political Dynamics of Product Development -- Getting Design Done -- In Summary.
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|a Includes bibliographical references.
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|a Print version record.
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650 |
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|a Human-computer interaction.
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650 |
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|a User interfaces (Computer systems)
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650 |
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|a Interfaces utilisateurs (Informatique)
|0 (CaQQLa)201-0360716
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650 |
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|a COMPUTERS
|x Interactive & Multimedia.
|2 bisacsh
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650 |
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|a COMPUTERS
|x Social Aspects
|x Human-Computer Interaction.
|2 bisacsh
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650 |
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7 |
|a Human-computer interaction.
|2 fast
|0 (OCoLC)fst00963494
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650 |
|
7 |
|a User interfaces (Computer systems)
|2 fast
|0 (OCoLC)fst01163191
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650 |
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|a Mechanical Engineering.
|2 hilcc
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650 |
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|a Engineering & Applied Sciences.
|2 hilcc
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|a Industrial & Management Engineering.
|2 hilcc
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|a ontwerp
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|a design
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|a computergrafie
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|a computer graphics
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|a Software, Application Programs
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776 |
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|i Print version:
|a Kolko, Jon.
|t Thoughts on interaction design.
|d Burlington, MA : Morgan Kaufmann, �2010
|z 9780123786241
|z 012378624X
|w (OCoLC)464487932
|
856 |
4 |
0 |
|u https://sciencedirect.uam.elogim.com/science/book/9780123786241
|z Texto completo
|