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Networked graphics : building networked games and virtual environments /

This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Steed, Anthony
Otros Autores: Oliveira, Manuel
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco, Calif. : Oxford : Morgan Kaufmann ; Elsevier Science [distributor], 2009.
Temas:
Acceso en línea:Texto completo
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