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Evaluating children's interactive products : principles and practices for interaction designers /

Interactive products designed for childrenwhether toys, games, educational products, or websitesare increasingly embedded in childrens lives and school experiences. Making these products safe, effective, and entertaining requires new methodologies for carrying out sound and unbiased evaluations for...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Markopoulos, P. (Panos)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Morgan Kaufmann, �2008.
Colección:Morgan Kaufmann series in interactive technologies.
Temas:
Acceso en línea:Texto completo
Tabla de Contenidos:
  • PART 1 CHILDREN AND TECHNOLOGY
  • 1 WHAT IS A CHILD
  • 2 CHILDREN AND INTERACTIVE TECHNOLOGY
  • 3 THE INTERACTIVE PRODUCT LIFECYCLE
  • PART 2 EVALUATING WITH AND FOR CHILDREN
  • 4 ETHICAL PRACTICE IN EVALUATIONS
  • 5 PLANNING THE EVALUATION STUDY
  • 6 BEFORE THE EVALUATION
  • 7 DURING THE EVALUATION
  • 8 AFTER THE EVALUATION
  • PART 3 METHODS OF EVALUATION
  • 9 RECORDING AND LOGGING
  • 10 OBSERVATION METHODS
  • 11 VERBALIZATION METHODS
  • 12 THE WIZARD OF OZ METHOD
  • 13 SURVEY METHODS
  • 14 DIARIES
  • 15 INSPECTION METHODS
  • PART 4 CASE STUDIES
  • 16 CASE STUDY 1: GAME-CONTROLLING GESTURES IN
  • INTERACTIVE GAMES
  • 17 CASE STUDY 2: EMBEDDING EVALUATION IN THE
  • DESIGN OF A PERVASIVE GAME CONCEPT
  • 18 CASE STUDY 3: USING SURVEY METHODS AND EFFICIENCY METRICS.