Cargando…

Complete Maya programming : an extensive guide to MEL and the C++ API /

Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest p...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Gould, David A. D.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco, CA : Morgan Kaufmann Publishers, �2003.
Colección:Morgan Kaufmann series in computer graphics and geometric modeling.
Temas:
Acceso en línea:Texto completo

MARC

LEADER 00000cam a2200000 a 4500
001 SCIDIR_ocn180917159
003 OCoLC
005 20231117015027.0
006 m o d
007 cr cnu---unuuu
008 071108s2003 caua ob 001 0 eng d
040 |a N$T  |b eng  |e pn  |c N$T  |d YDXCP  |d OCLCQ  |d IDEBK  |d UMI  |d OCLCQ  |d VT2  |d OCLCQ  |d DEBSZ  |d OCLCQ  |d OCLCO  |d OPELS  |d OCLCE  |d OCLCF  |d OCLCQ  |d OCLCA  |d OCLCQ  |d AGLDB  |d OCLCQ  |d D6H  |d VTS  |d CEF  |d AU@  |d STF  |d OCLCA  |d K6U  |d LEAUB  |d M8D  |d UKOBU  |d EMU  |d OCLCQ  |d KSU  |d OCLCO  |d OCLCQ  |d OCLCO 
019 |a 162596390  |a 489558414  |a 607657409  |a 699812821  |a 974193505  |a 974444511  |a 1044203014  |a 1047891667  |a 1056365691  |a 1058067350  |a 1060788095  |a 1074175406  |a 1083300911  |a 1086430581  |a 1157107908  |a 1157989450  |a 1160046354  |a 1178685637  |a 1183917504  |a 1249106500 
020 |a 9780080502373  |q (electronic bk.) 
020 |a 0080502377  |q (electronic bk.) 
020 |z 1558608354  |q (alk. paper) 
020 |z 9781558608351  |q (alk. paper) 
035 |a (OCoLC)180917159  |z (OCoLC)162596390  |z (OCoLC)489558414  |z (OCoLC)607657409  |z (OCoLC)699812821  |z (OCoLC)974193505  |z (OCoLC)974444511  |z (OCoLC)1044203014  |z (OCoLC)1047891667  |z (OCoLC)1056365691  |z (OCoLC)1058067350  |z (OCoLC)1060788095  |z (OCoLC)1074175406  |z (OCoLC)1083300911  |z (OCoLC)1086430581  |z (OCoLC)1157107908  |z (OCoLC)1157989450  |z (OCoLC)1160046354  |z (OCoLC)1178685637  |z (OCoLC)1183917504  |z (OCoLC)1249106500 
042 |a dlr 
050 4 |a TR897.7  |b .G68 2003eb 
072 7 |a COM  |x 071000  |2 bisacsh 
082 0 4 |a 006.6/96  |2 22 
100 1 |a Gould, David A. D. 
245 1 0 |a Complete Maya programming :  |b an extensive guide to MEL and the C++ API /  |c David A.D. Gould. 
246 3 |a Complete Maya programming : an extensive guide to MEL and the C Plus Plus API 
260 |a San Francisco, CA :  |b Morgan Kaufmann Publishers,  |c �2003. 
300 |a 1 online resource (xxi, 503 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Morgan Kaufmann series in computer graphics and geometric modeling 
504 |a Includes bibliographical references (pages 465-467) and index. 
588 0 |a Print version record. 
505 0 |a 1 Introduction; 2 Fundamental Maya Concepts; 3 MEL; 4 C++ API, Appendices: A: Additional Resources; B: MEL for C Programmers; C: Further Reading. 
506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
520 |a Learning Maya, the world's leading 3D animation and effects package, is a challenge, especially for those who want to master Maya's versatile programming features in addition to its built-in tools. Finally, here is a practical, step-by-step guide that shows how to use Maya to its fullest potential, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of Maya's inner workings, and then learn how to customize and extend Maya with scripts and plugins that take control and productivity to new levels. Users new to programming can apply Maya's easy scripting language MEL (Maya Embedded Language), while more advanced users can work with the C++ API (Application Progamming Interface). Both a fundamental tutorial for Maya beginners and a solid reference for experienced developers, Complete Maya Programming is every user's guide to Maya mastery. * Provides a multitude of real-world examples illustrating applications of Maya programming. * Demonstrates how to use MEL to control Maya, customize its interface, automate procedures, and more * Details how to use the C++ API to modify Maya functionality and develop tools and features to meet any need * Explains when to use MEL, when to use the C++ API, and how to use them together * Ideal for technical directors, developers, or anyone wishing to master Maya * Provides a storehouse of MEL scripts and C++ source code, glossary, and list of resources, available at www.davidgould.com. 
533 |a Electronic reproduction.  |b [Place of publication not identified] :  |c HathiTrust Digital Library,  |d 2010.  |5 MiAaHDL 
538 |a Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.  |u http://purl.oclc.org/DLF/benchrepro0212  |5 MiAaHDL 
583 1 |a digitized  |c 2010  |h HathiTrust Digital Library  |l committed to preserve  |2 pda  |5 MiAaHDL 
630 0 0 |a Maya (Computer file) 
650 0 |a Three-dimensional display systems. 
650 0 |a Computer animation. 
650 0 |a Computer graphics. 
650 0 |a C++ (Computer program language) 
650 6 |a Affichage tridimensionnel.  |0 (CaQQLa)201-0036051 
650 6 |a Animation par ordinateur.  |0 (CaQQLa)201-0065173 
650 6 |a Infographie.  |0 (CaQQLa)201-0061849 
650 6 |a C++ (Langage de programmation)  |0 (CaQQLa)201-0207496 
650 7 |a three-dimensional.  |2 aat  |0 (CStmoGRI)aat300010331 
650 7 |a computer animation.  |2 aat  |0 (CStmoGRI)aat300053161 
650 7 |a computer graphics.  |2 aat  |0 (CStmoGRI)aat300053170 
650 7 |a COMPUTERS  |x Digital Media  |x Video & Animation.  |2 bisacsh 
630 0 7 |a Maya (Computer file)  |2 blmlsh 
650 7 |a Computer animation.  |2 blmlsh 
650 7 |a Computer graphics.  |2 blmlsh 
650 7 |a Three-dimensional display systems.  |2 blmlsh 
650 7 |a C++ (Computer program language)  |2 blmlsh 
630 0 7 |a Maya (Computer file)  |2 fast  |0 (OCoLC)fst01392146 
650 7 |a C++ (Computer program language)  |2 fast  |0 (OCoLC)fst00843286 
650 7 |a Computer animation  |2 fast  |0 (OCoLC)fst00872015 
650 7 |a Computer graphics  |2 fast  |0 (OCoLC)fst00872119 
650 7 |a Three-dimensional display systems  |2 fast  |0 (OCoLC)fst01150324 
776 0 8 |i Print version:  |a Gould, David A.D.  |t Complete Maya programming.  |d San Francisco, CA : Morgan Kaufmann Publishers, �2003  |z 1558608354  |z 9781558608351  |w (DLC) 2002111021  |w (OCoLC)51510398 
830 0 |a Morgan Kaufmann series in computer graphics and geometric modeling. 
856 4 0 |u https://sciencedirect.uam.elogim.com/science/book/9781558608351  |z Texto completo