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Point-based graphics /

This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe me...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Gross, Markus, 1963-, Pfister, Hanspeter
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Amsterdam ; Boston : Morgan Kaufmann, �2007.
Colección:Morgan Kaufmann series in computer graphics and geometric modeling.
Temas:
Acceso en línea:Texto completo

MARC

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245 0 0 |a Point-based graphics /  |c edited by Markus Gross and Hanspeter Pfister. 
260 |a Amsterdam ;  |a Boston :  |b Morgan Kaufmann,  |c �2007. 
300 |a 1 online resource (xxii, 525 pages) :  |b illustrations (some color) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a The Morgan Kaufmann series in computer graphics 
520 |a This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometric processing, filtering and resampling of point models. The last part of the book will be devoted to Pointshop3D, open-source software for the design of new algorithms for point-based graphics. Both editors have worked in computer graphics for many years and have pioneered the field of point-based graphics. They have published a large number of papers in journals and conferences on this topic. They have founded the IEEE/EUROGRAPHICS annual Symposium on Point-based Graphics, which was held this year for the second time. They also taught numerous courses on the topic at international conferences, including ACM SIGGRAPH and EUROGRAPHICS. The first book on a major development in graphics by the pioneers in the field * This technique allows 3D images to be manipulated as easily as Photoshop works with 2D images * Includes CD-ROM with the open source software program Pointshop3D for experimentation with point graphics. 
505 0 |a 1. Introduction (Gross, Pfister) -- 2. A Historical Perspective (Levoy) -- 3. Acquisition -- 4. Foundations and Representations -- 5. Digital Processing -- 6. Rendering -- 7. Physics Based Animation -- 8. Selected Topics -- 9. Outlook (Gross, Pfister) -- Bibliography -- Index. 
504 |a Includes bibliographical references (pages 475-514) and index. 
588 0 |a Print version record. 
650 0 |a Computer graphics. 
650 0 |a Three-dimensional display systems. 
650 2 |a Computer Graphics  |0 (DNLM)D003196 
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700 1 |a Gross, Markus,  |d 1963- 
700 1 |a Pfister, Hanspeter. 
776 0 8 |i Print version:  |t Point-based graphics.  |d Amsterdam ; Boston : Morgan Kaufmann, �2007  |z 9780123706041  |z 0123706041  |w (DLC) 2007010612  |w (OCoLC)85862595 
830 0 |a Morgan Kaufmann series in computer graphics and geometric modeling. 
856 4 0 |u https://sciencedirect.uam.elogim.com/science/book/9780123706041  |z Texto completo