Embedded computing : a VLIW approach to architecture, compilers and tools /
The fact that there are more embedded computers than general-purpose computers and that we are impacted by hundreds of them every day is no longer news. What is news is that their increasing performance requirements, complexity and capabilities demand a new approach to their design. Fisher, Farabosc...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
San Francisco, Calif. :
Morgan Kaufmann,
�2005.
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Temas: | |
Acceso en línea: | Texto completo |
Tabla de Contenidos:
- Cover
- About the Authors
- Foreword
- Contents
- Preface
- Content and Structure
- The VEX (VLIW Example) Computing System
- Audience
- Cross-cutting Topics
- How to Read This Book
- Figure Acknowledgments
- Acknowledgments
- CHAPTER 1 An Introduction to Embedded Processing
- 1.1 What Is Embedded Computing?
- 1.1.1 Attributes of Embedded Devices
- 1.1.2 Embedded Is Growing
- 1.2 Distinguishing Between Embedded and General-Purpose Computing
- 1.2.1 The "Run One Program Only" Phenomenon
- 1.2.2 Backward and Binary Compatibility
- 1.2.3 Physical Limits in the Embedded Domain
- 1.3 Characterizing Embedded Computing
- 1.3.1 Categorization by Type of Processing Engine
- 1.3.2 Categorization by Application Area
- 1.3.3 Categorization by Workload Differences
- 1.4 Embedded Market Structure
- 1.4.1 The Market for Embedded Processor Cores
- 1.4.2 Business Model of Embedded Processors
- 1.4.3 Costs and Product Volume
- 1.4.4 Software and the Embedded Software Market
- 1.4.5 Industry Standards
- 1.4.6 Product Life Cycle
- 1.4.7 The Transition to SoC Design
- 1.4.8 The Future of Embedded Systems
- 1.5 Further Reading
- 1.6 Exercises
- CHAPTER 2 An Overview of VLIW and ILP
- 2.1 Semantics and Parallelism
- 2.1.1 Baseline: Sequential Program Semantics
- 2.1.2 Pipelined Execution, Overlapped Execution, and Multiple Execution Units
- 2.1.3 Dependence and Program Rearrangement
- 2.1.4 ILP and Other Forms of Parallelism
- 2.2 Design Philosophies
- 2.2.1 An Illustration of Design Philosophies: RISC Versus CISC
- 2.2.2 First Definition of VLIW
- 2.2.3 A Design Philosophy: VLIW
- 2.3 Role of the Compiler
- 2.3.1 The Phases of a High-Performance Compiler
- 2.3.2 Compiling for ILP and VLIW
- 2.4 VLIW in the Embedded and DSP Domains
- 2.5 Historical Perspective and Further Reading
- 2.5.1 ILP Hardware in the 1960s and 1970s
- 2.5.2 The Development of ILP Code Generation in the 1980s
- 2.5.3 VLIW Development in the 1980s
- 2.5.4 ILP in the 1990s and 2000s
- 2.6 Exercises
- CHAPTER 3 An Overview of ISA Design
- 3.1 Overview: What to Hide
- 3.1.1 Architectural State: Memory and Registers
- 3.1.2 Pipelining and Operational Latency
- 3.1.3 Multiple Issue and Hazards
- 3.1.4 Exception and Interrupt Handling
- 3.1.5 Discussion
- 3.2 Basic VLIW Design Principles
- 3.2.1 Implications for Compilers and Implementations
- 3.2.2 Execution Model Subtleties
- 3.3 Designing a VLIW ISA for Embedded Systems
- 3.3.1 Application Domain
- 3.3.2 ILP Style
- 3.3.3 Hardware/Software Tradeoffs
- 3.4 Instruction-set Encoding
- 3.4.1 A Larger Definition of Architecture
- 3.4.2 Encoding and Architectural Style
- 3.5 VLIW Encoding
- 3.5.1 Operation Encoding
- 3.5.2 Instruction Encoding
- 3.5.3 Dispatching and Opcode Subspaces
- 3.6 Encoding and Instruction-set Extensions
- T$1.