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Blondie24 : playing at the edge of AI /

Blondie24 tells the story of a computer that taught itself to play checkers far better than its creators ever could by using a program that emulated the basic principles of Darwinian evolution--random variation and natural selection-- to discover on its own how to excel at the game. Unlike Deep Blue...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Fogel, David B.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco : Morgan Kaufmann Publishers, �2002.
Colección:Evolutionary Computation Ser.
Temas:
Acceso en línea:Texto completo

MARC

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100 1 |a Fogel, David B. 
245 1 0 |a Blondie24 :  |b playing at the edge of AI /  |c David B. Fogel. 
246 3 |a Blondie twenty-four 
246 3 0 |a Playing at the edge of AI 
260 |a San Francisco :  |b Morgan Kaufmann Publishers,  |c �2002. 
300 |a 1 online resource (xvi, 404 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Evolutionary Computation Ser. 
504 |a Includes bibliographical references and index. 
505 0 |a Acknowledgments -- Introduction -- I : Setting the stage -- Intelligent machines : imitating life ; Deep Blue : a triumph for AI? ; Building an artificial brain ; Evolutionary computation : putting nature to work ; Blue Hawaii : a natural selection ; Checkers ; Chinook : the man-machine checkers champion ; Samuel's learning machine ; Samuel-Newell challenge -- II : Making of Blondie -- Evolving in the checkers environment ; In the zone ; Repeat performance ; New dimension ; Letting the genie out of the bottle ; Blondie24 -- Epilogue : Future of artificial intelligence -- Your honor, I object! 
588 0 |a Print version record. 
506 |3 Use copy  |f Restrictions unspecified  |2 star  |5 MiAaHDL 
520 |a Blondie24 tells the story of a computer that taught itself to play checkers far better than its creators ever could by using a program that emulated the basic principles of Darwinian evolution--random variation and natural selection-- to discover on its own how to excel at the game. Unlike Deep Blue, the celebrated chess machine that beat Garry Kasparov, the former world champion chess player, this evolutionary program didn't have access to strategies employed by human grand masters, or to databases of moves for the endgame moves, or to other human expertise about the game of chekers. With only the most rudimentary information programmed into its "brain," Blondie24 (the program's Internet username) created its own means of evaluating the complex, changing patterns of pieces that make up a checkers game by evolving artificial neural networks---mathematical models that loosely describe how a brain works. It's fitting that Blondie24 should appear in 2001, the year when we remember Arthur C. Clarke's prediction that one day we would succeed in creating a thinking machine. In this compelling narrative, David Fogel, author and co-creator of Blondie24, describes in convincing detail how evolutionary computation may help to bring us closer to Clarke's vision of HAL. Along the way, he gives readers an inside look into the fascinating history of AI and poses provocative questions about its future. * Brings one of the most exciting areas of AI research to life by following the story of Blondie24's development in the lab through her evolution into an expert-rated checkers player, based on her impressive success in Internet competition. * Explains the foundations of evolutionary computation, simply and clearly. * Presents complex material in an engaging style for readers with no background in computer science or artificial intelligence. * Examines foundational issues surrounding the creation of a thinking machine. * Debates whether the famous Turing Test really tests for intelligence. * Challenges deeply entrenched myths about the successes and implication of some well-known AI experiments * Shows Blondie's moves with checkerboard diagrams that readers can easily follow 
533 |a Electronic reproduction.  |b [Place of publication not identified] :  |c HathiTrust Digital Library,  |d 2010.  |5 MiAaHDL 
538 |a Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.  |u http://purl.oclc.org/DLF/benchrepro0212  |5 MiAaHDL 
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650 0 |a Artificial intelligence. 
650 0 |a Machine learning. 
650 0 |a Evolutionary computation. 
650 0 |a Computer checkers. 
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650 2 |a Machine Learning  |0 (DNLM)D000069550 
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650 6 |a Apprentissage automatique.  |0 (CaQQLa)201-0131435 
650 6 |a R�eseaux neuronaux �a structure �evolutive.  |0 (CaQQLa)201-0299688 
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776 0 8 |i Print version:  |a Fogel, David B.  |t Blondie24.  |d San Francisco : Morgan Kaufmann Publishers, �2002  |z 1558607838  |w (DLC) 2001094348  |w (OCoLC)48549736 
830 0 |a Evolutionary Computation Ser. 
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