Improving CAD Designs with Autodesk Fusion 360 A Project-Based Guide to Modelling Effective Parametric Designs /
Work through multiple design projects to understand how Autodesk Fusion 360 helps improve efficiency and drafting Purchase of the print or Kindle book includes a free PDF eBook Key Features Understand the project workflow of Autodesk Fusion 360 Design and redesign projects while learning to fix erro...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing, Limited,
2023.
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Edición: | 1st edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright and Credit
- Dedicated
- Contributors
- Table of Contents
- Preface
- Part 1: Simple, Fun Projects for Around the Home
- Chapter 1: Working within the Design Workspace
- Technical requirements
- Basics of the UI
- The help menu
- Preferences
- The data panel
- Workspaces
- Toolbar
- Exploring the various design approaches
- The top-down design method
- The bottom-up design method
- Various subscription options
- The free hobbyist version
- The paid version
- Extensions
- Summary
- Chapter 2: Planes, Sketches, Constraints, and Parametric Dimensions
- Technical requirements
- What are planes?
- Offset Plane
- The Plane at Angle tool
- Midplane
- What are sketches?
- The SKETCH tab
- 3D sketches
- What are constraints?
- Placing constraints nonautomatically
- Removing and adjusting constraints
- What are parametric dimensions?
- Adjusting the size of the dimensions
- Summary
- Chapter 3: Project Building Basics
- Technical requirements
- How to determine design intent
- What Rule #1 is
- What components are
- What bodies are
- The difference between a component and body
- Saving to the cloud
- How do I download models from Fusion 360?
- How do I upload models to Fusion 360?
- How do I share my project with others?
- Summary
- Chapter 4: Creating a Customizable S-Hook
- Technical requirements
- Project setup in Fusion 360
- Creating an S-Hook using the Pipe and Line tools
- Conducting the first experiment
- Editing the sketch
- Adding constraints
- Adding dimensions
- Adding fillets to the 3D model
- Adding fillets to the sketch
- Rebuilding the model
- Creating an S-Hook using the Arc and Sweep tools
- Adding dimensions
- Using the Sweep tool to create a 3D model
- Summary
- Chapter 5: Designing Decorative Doorknobs
- Technical requirements
- Creating a model by adding material using the Revolve tool
- Creating a sketch profile
- Adjusting the sketch size using the Sketch Scale tool
- Finalizing the model with the Revolve tool
- Modifying the sketch
- Creating a model by removing material using the Revolve tool
- Creating the reverse sketch
- Revolve using the cut profile
- Adding fillets
- Modifying the sketch
- Creating a model by stacking with the Extrude tool
- Creating the doorknob component
- Completing the doorknob with the Mirror tool
- Summary
- Part 2: Bicycle Water Bottle Holder Project
- Chapter 6: Designing a Simple Bottle Holder
- Technical requirements
- Planning out the design
- Drawing out ideas
- Version A
- Version B
- Version C
- Taking measurements with calipers
- What are calipers?
- Using calipers to take measurements
- Summary
- Chapter 7: Creating a Bike Reference Model
- Technical requirements
- Planning the design intent
- Setting up the project
- Creating a reference model using primitives