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Improving CAD Designs with Autodesk Fusion 360 A Project-Based Guide to Modelling Effective Parametric Designs /

Work through multiple design projects to understand how Autodesk Fusion 360 helps improve efficiency and drafting Purchase of the print or Kindle book includes a free PDF eBook Key Features Understand the project workflow of Autodesk Fusion 360 Design and redesign projects while learning to fix erro...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Land, Kevin Michael (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, Limited, 2023.
Edición:1st edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Cover
  • Title Page
  • Copyright and Credit
  • Dedicated
  • Contributors
  • Table of Contents
  • Preface
  • Part 1: Simple, Fun Projects for Around the Home
  • Chapter 1: Working within the Design Workspace
  • Technical requirements
  • Basics of the UI
  • The help menu
  • Preferences
  • The data panel
  • Workspaces
  • Toolbar
  • Exploring the various design approaches
  • The top-down design method
  • The bottom-up design method
  • Various subscription options
  • The free hobbyist version
  • The paid version
  • Extensions
  • Summary
  • Chapter 2: Planes, Sketches, Constraints, and Parametric Dimensions
  • Technical requirements
  • What are planes?
  • Offset Plane
  • The Plane at Angle tool
  • Midplane
  • What are sketches?
  • The SKETCH tab
  • 3D sketches
  • What are constraints?
  • Placing constraints nonautomatically
  • Removing and adjusting constraints
  • What are parametric dimensions?
  • Adjusting the size of the dimensions
  • Summary
  • Chapter 3: Project Building Basics
  • Technical requirements
  • How to determine design intent
  • What Rule #1 is
  • What components are
  • What bodies are
  • The difference between a component and body
  • Saving to the cloud
  • How do I download models from Fusion 360?
  • How do I upload models to Fusion 360?
  • How do I share my project with others?
  • Summary
  • Chapter 4: Creating a Customizable S-Hook
  • Technical requirements
  • Project setup in Fusion 360
  • Creating an S-Hook using the Pipe and Line tools
  • Conducting the first experiment
  • Editing the sketch
  • Adding constraints
  • Adding dimensions
  • Adding fillets to the 3D model
  • Adding fillets to the sketch
  • Rebuilding the model
  • Creating an S-Hook using the Arc and Sweep tools
  • Adding dimensions
  • Using the Sweep tool to create a 3D model
  • Summary
  • Chapter 5: Designing Decorative Doorknobs
  • Technical requirements
  • Creating a model by adding material using the Revolve tool
  • Creating a sketch profile
  • Adjusting the sketch size using the Sketch Scale tool
  • Finalizing the model with the Revolve tool
  • Modifying the sketch
  • Creating a model by removing material using the Revolve tool
  • Creating the reverse sketch
  • Revolve using the cut profile
  • Adding fillets
  • Modifying the sketch
  • Creating a model by stacking with the Extrude tool
  • Creating the doorknob component
  • Completing the doorknob with the Mirror tool
  • Summary
  • Part 2: Bicycle Water Bottle Holder Project
  • Chapter 6: Designing a Simple Bottle Holder
  • Technical requirements
  • Planning out the design
  • Drawing out ideas
  • Version A
  • Version B
  • Version C
  • Taking measurements with calipers
  • What are calipers?
  • Using calipers to take measurements
  • Summary
  • Chapter 7: Creating a Bike Reference Model
  • Technical requirements
  • Planning the design intent
  • Setting up the project
  • Creating a reference model using primitives