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Learning C# by developing games with Unity : get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up /

It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of pr...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Ferrone, Harrison (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing Ltd., 2022.
Edición:Seventh edition.
Colección:Expert insight.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Table of Contents Getting to Know Your Environment The Building Blocks of Programming Diving into Variables, Types, and Methods Control Flow and Collection Types Working with Classes, Structs, and OOP Getting Your Hands Dirty with Unity Movement, Camera Controls, and Collisions Scripting Game Mechanics Basic AI and Enemy Behavior Revisiting Types, Methods, and Classes Specialized Collection Types and LINQ Saving, Loading, and Serializing Data Exploring Generics, Delegates, and Beyond The Journey Continues.