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230328s2023 ctunnnn o h n eng d |
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|a ORMDA
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|a 9798765088012
|q (electronic audio bk.)
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|a (OCoLC)1374169225
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|a 9798765088012
|b O'Reilly Media
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|a UAMI
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|a Moss, Richard
|q (Richard C.),
|e author.
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|a Shareware heroes :
|b the renegades who redefined gaming at the dawn of the Internet /
|c Richard Moss.
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|a [First edition].
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|a [Old Saybrook, Connecticut] :
|b Tantor Media, Inc.,
|c 2023.
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|a 1 online resource (1 audio file (09 hr., 12 min.))
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|a 091200
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|a spoken word
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|a computer
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|2 rdamedia
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|a online resource
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|a digital
|2 rdatr
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|a audio file
|2 rdaft
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|a Read by Richard Moss.
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|a Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history Shareware Heroes: The renegades who redefined gaming at the dawn of the internet takes listeners on a journey, from the beginnings of the shareware model in the early 1980s, the origins of the concept, even the name itself, and the rise of shareware's major players-the likes of id Software, Apogee, and Epic MegaGames-through to the significance of shareware for the "forgotten" systems-the Mac, Atari ST, Amiga-when commercial game publishers turned away from them. This book also charts the emergence of commercial shareware distributors like Educorp and the BBS/newsgroup sharing culture. And it explores how shareware developers plugged gaps in the video gaming market by creating games in niche and neglected genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and Tyrian), or racing games (e.g. Wacky Wheels and Skunny Kart), or RPGs (God of Thunder and Realmz), until finally, as the video game market again grew and shifted, and major publishers took control, how the shareware system faded into the background and fell from memory
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|a Online resource; title from title details screen (O'Reilly, viewed March 28, 2023).
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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|a Video games
|x History.
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|a Shareware (Computer software)
|x History.
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|a Video games
|x Marketing
|x History.
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650 |
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|a Shareware (Computer software)
|2 fast
|0 (OCoLC)fst01115269
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|a Video games.
|2 fast
|0 (OCoLC)fst01166421
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|a Video games
|x Marketing.
|2 fast
|0 (OCoLC)fst01166435
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|a Audiobooks.
|2 fast
|0 (OCoLC)fst01726208
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|a History.
|2 fast
|0 (OCoLC)fst01411628
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|a Audiobooks.
|2 lcgft
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|u https://learning.oreilly.com/library/view/~/9798765088012/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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|a 92
|b IZTAP
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