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Unreal Engine 5 neginner's guide to building a 3D environment /

Welcome to Unreal Engine 5 Beginner's Guide to Building a 3D Environment course. In this course, we will start from scratch with a simple grey box and then learn how to sculpt out environments. In this course, you will learn how to build a 3D environment by making full use of the Quixel library...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Otros Autores: Bettison, Neil Ian (instructor.)
Formato: Electrónico Video
Idioma:Inglés
Publicado: [Birmingham, United Kingdom] : Packt Publishing, 2023.
Edición:[First edition].
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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520 |a Welcome to Unreal Engine 5 Beginner's Guide to Building a 3D Environment course. In this course, we will start from scratch with a simple grey box and then learn how to sculpt out environments. In this course, you will learn how to build a 3D environment by making full use of the Quixel library and all its categories, including 3D assets, surface detail, textures, and 3D vegetation. Next, you will learn how to sculpt out terrains and generate mountains using height map textures. Later, you will learn how to create a reusable water system with waterfalls and how to set up atmospheric sunset lighting. You will also learn how to create fire simulations for the fireplace and bring life into the work by adding birds and fireflies to the environment. By the end of the course, you will be able to build an intricate riverside environment with a fisherman's hut and a wooden walkway, ready for a new 3D modeling adventure. The course resource pack includes eight unique texture maps to help you set up your own water system and an example texture map of a mountain height map texture. What You Will Learn Learn all about the Niagara fire systems Customize sky atmosphere to simulate a sunset with volumetric fog and clouds Create an entire water system, with depth of water and caustics parameters Learn to add birds and fireflies using the Niagara particle system to animate firefly motion Learn how to use HDRIs as 3D model backgrounds for your portfolio Learn how to do color grading to take your work to the next level Audience If you have ever wanted to get into Unreal Engine 5 or are making the switchover from Unreal Engine 4, then this course is absolutely for you. Whether you are a video game player who wants to take gaming into their control and build what has been hiding in the depths of your imagination, or a game designer looking to find out all that UE5 has to offer in a dedicated and complete overview, this course is ideal for you. About The Author 3D Tudor Limited By Neil Ian Bettison: Neil Bettison is a professional 3D artist with nine years of modelling experience, including assets, characters, and environments. After attending the University for Creative Arts (UCA) for a BA (Hons) Computer Games Arts degree, Neil began freelancing. In 2019, Neil Bettison founded 3D Tudor, a YouTube channel, to help other game developers because of his passion for 3D modeling. Neil's instructor style--his to-the-point instructions and clear guidance--makes him an excellent tutor. Neil uses Blender for particle effects and complex asset animation. Neil can use two popular game engines, Unreal Engine 5, and Unity, with many years of experience in both. 
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