Procedural generation in Godot : learn to generate enjoyable content for your games /
Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to create immersive and beautiful environments....
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Pitt, Christopher (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Berkeley, CA] :
Apress,
[2023]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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