Gēmu dezain baiburu : omoshirosa o hiyakuteki ni kōjōsaseru 113 no "renzu" /
ゲームデザインバイブル : おもしろさを飛躍的に向上させる 113の「レンズ」 /
Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The au...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | , |
Formato: | Electrónico eBook |
Idioma: | Japonés Inglés |
Publicado: |
Tōkyō-to Shinjuku-ku :
Orairī Japan,
2019.
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Edición: | Shohan. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Sumario: | Presents the fundamentals of game design from one of the world's top game designers. Exploring the unusual territory that is game design, the book demonstrates how the basic principles of psychology used in board games, card games, and athletic games also work in top-quality video games. The author gives readers 100+ sets of insightful questions to ask themselves to make their games better. These questions provide insight from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. |
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Notas: | "Game Dev Lab"--Cover. |
Descripción Física: | 1 online resource (776 pages) : illustrations. |
Bibliografía: | Includes bibiographical references. |
ISBN: | 9784873118017 4873118018 |