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Introduction to Java through game development : learn Java programming skills by working with video games /

Interested in learning how to program with Java? Let's face it, the best way to learn to program is by writing programs. This can be a daunting proposition with the specter of hours of simple command line example programs hanging over your head. Fear not! Now you can learn to program in Java in...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Brusca, Victor G. (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [Berkeley] : Apress, 2023.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Chapter 1: Introduction
  • Chapter 2: What is Java Programming
  • Chapter 3: Variables
  • Chapter 4: Expressions and Operators, Flow Control, and More on Variables
  • Chapter 5: More Data Structures
  • Chapter 6: Looping and Iteration
  • Chapter 7: Objects, Classes, and OOP
  • Chapter 8: Encapsulation, Inheritance, and Polymorphism
  • Chapter 9: Debugging Techniques
  • Chapter 10: Conclusion.