Mathematics for Game Programming and Computer Graphics : Explore the Essential Mathematics for Creating, Rendering, and Manipulating 3D Virtual Environments /
A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example Key Features Get acquainted with the essential mathematics needed to describe, simulate, and render 3D creations Construct and manipulate 3D animated environments using Python, Pyg...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | De Byl, Penny (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham, UK :
Packt Publishing,
[2022]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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