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Python crash course : a hands-on, project-based introduction to programming /

Python Crash Course is the world's best-selling guide to the Python guide programming language, with over 1,500,000 copies sold to date! This fast-paced, thorough introduction to programming with Python will have you writing code, solving problems, and making cool projects that work in no time....

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Matthes, Eric, 1972- (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: San Francisco, CA : No Starch Press, [2023]
Edición:3rd edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Matthes, Eric,  |d 1972-  |e author. 
245 1 0 |a Python crash course :  |b a hands-on, project-based introduction to programming /  |c by Eric Matthes. 
250 |a 3rd edition. 
264 1 |a San Francisco, CA :  |b No Starch Press,  |c [2023] 
300 |a 1 online resource (552 pages) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
500 |a Includes index. 
520 |a Python Crash Course is the world's best-selling guide to the Python guide programming language, with over 1,500,000 copies sold to date! This fast-paced, thorough introduction to programming with Python will have you writing code, solving problems, and making cool projects that work in no time. In the first half of the book, you'll learn basic programming concepts, such as variables, lists, loops, and classes, and practice writing clean code with exercises for each topic. You'll also learn how to make your programs interactive and test your code safely before adding it to a project. In the second half, you'll put your new knowledge into practice with three substantial projects: a Space Invaders' inspired arcade game, a set of data visualizations with Python's handy libraries, and a simple web app you can deploy online. As you work through the book, you'll learn how to: Use powerful Python libraries and tools, including Pygame, Matplotlib, Plotly, and Django; Make 2D games that respond to keypresses and mouse clicks; Use data to generate interactive visualizations; Create and customize web apps and deploy them safely online; Deal with mistakes and errors so you can solve your own programming problems. This updated third edition has been thoroughly revised to reflect the latest in Python code and practices. The first half of the book includes improved coverage of topics like variables, handling errors, and object-oriented programming. In the second half, the code for the projects has been updated with current example data, better app deployment, and up-to-date libraries and tools, like Plotly, the Tailwind CSS framework, and the latest version of Django. 
588 |a Description based on online resource; title from digital title page (viewed on January 25, 2023). 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Python (Computer program language) 
650 0 |a Object-oriented programming (Computer science) 
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650 7 |a Python (Computer program language)  |2 fast  |0 (OCoLC)fst01084736 
776 0 8 |i Print version:  |a Matthes, Eric  |t Python Crash Course, 3rd Edition  |d New York : No Starch Press,c2023  |z 9781718502703 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781098156664/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
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