Taking SketchUp Pro to the Next Level Go Beyond the Basics and Develop Custom 3D Modeling Workflows to Become a SketchUp Ninja /
Create beautiful custom materials and leverage powerful extensions for efficient modeling Key Features Understand how to get the most out of SketchUp's powerful native tools with key images printed in color Customize and transform your workspace for efficient 3D modeling Go beyond SketchUp'...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Birmingham :
Packt Publishing, Limited,
2022.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Cover
- Title Page
- Copyright and Credits
- Contributors
- Table of Contents
- Preface
- Part 1: Getting More Out of Native Tools
- Chapter 1: Reviewing the Basics
- Technical requirements
- Navigating in SketchUp
- Navigating with the Orbit, Zoom, and Pan icons
- Navigating with a touchpad
- Navigating with a three-button mouse
- The best way to navigate in SketchUp
- Exploring edges and faces
- Edges are lines, right?
- Edges in arcs and circles
- Welding edges
- Face or a surface?
- Crossing faces
- Getting more out of Move
- More to Move than you remember
- Copies and arrays
- Radial arrays
- Deforming geometry
- Diving deep into Follow Me
- Follow Me and groups
- Turning shapes with Follow Me
- Summary
- Chapter 2: Organizing Your 3D Model
- Technical requirements
- Mastering Groups and Components
- Starting with Groups
- Groups versus Components
- Nesting Groups and Components
- Getting more out of tags
- Understanding the Outliner
- Using scenes for more than appearances
- Removing model excess
- Optimizing geometry
- Optimizing materials
- Extra Components, styles, and materials
- Using visibility commands
- Visibility while editing Objects
- Hiding things from yourself
- Seeing the invisible
- Summary
- Chapter 3: Modifying Native Commands
- Technical requirements
- Using modifiers
- The modifier keys
- Modifying Select
- Using drawing modifiers
- Line
- Freehand
- Arc/2-Point Arc/3-Point Arc/Pie
- Rectangle
- Rotated Rectangle
- Circle
- Polygon
- Modifying tools
- Eraser
- Paint Bucket
- Tag
- Move
- Rotate
- Scale
- Push/Pull
- Follow Me
- Offset
- Tape Measure/Protractor
- Axes
- Section Plane
- Reviewing the commands and tools
- Summary
- Chapter 4: Taking Inferencing to the Next Level
- Technical requirements
- Inputting with inferencing
- Axes colors
- Locking axes' inferences
- Leaving the axes
- Snap points
- Projected inferencing
- Inferencing planes
- Inferencing and tools
- Moving and inferencing
- Using inferencing with objects
- Summary
- Chapter 5: Creating Beautiful Custom Materials
- Technical requirements
- Importing images for custom materials
- What makes a good material?
- Seamless images
- Importing files as textures
- Organizing and applying custom materials
- Creating custom material lists
- Moving custom materials
- Deforming textures
- Modifying textures
- Applying materials to curves
- Projecting materials
- Wrapping with a material
- Avoiding common mistakes with materials
- Relying on materials to add all the details
- Import as a texture
- Import proper-sized files
- Apply to the outside
- Orient materials
- Take a picture
- Don't use materials at all
- Summary
- Part 2: Customizing SketchUp and Making It Your Own
- Chapter 6: Knowing What You Need Out of SketchUp
- Technical requirements
- Identifying what you are modeling now
- Why are you using SketchUp?