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|a ORMDA
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|d OCL
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|a 1362786784
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|a 9781837637805
|q (electronic video)
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|a 1837637806
|q (electronic video)
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|z (OCoLC)1362786784
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|a 9781837637805
|b O'Reilly Media
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|a QA76.76.C672
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|a 794.8/1526
|2 23/eng/20220913
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|a UAMI
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|a Blender 3 to Unreal Engine 5 :
|b Dungeon Modular Kitbash.
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250 |
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|a [First edition].
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264 |
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1 |
|a [Place of publication not identified] :
|b Packt Publishing,
|c [2022]
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|a 1 online resource (1 video file (26 hr., 39 min.)) :
|b sound, color.
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|a 263900
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|a two-dimensional moving image
|b tdi
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
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|a digital
|2 rdatr
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|a video file
|2 rdaft
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|a Instructional films
|2 lcgft
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|a Neil Ian Bettison, presenter.
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|a "Updated in August 2022."
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|a Discover how to design a 3D dungeon model in Blender 3 and import it into Unreal Engine 5 to create game environment transitions similar to those in a genuine RPG game About This Video Enjoying the 3D modeling to game environment transition from Blender to Unreal Engine 5 Setting up your dungeon ready for walking through with your very own third-person character in UE5 Rendering an underground medieval dungeon to a high level for professional 3D artist portfolios In Detail This course consists of two important parts. In the first half, we will build a massive dungeon complete modular system (kitbash) in Blender 3 and create approximately 100 stunning medieval dungeon kitbash assets, enabling you to build an underground dungeon environment. In the second half, you will learn how to optimize the modular system parts that are ready to be exported into Unreal Engine 5. Once the modular is imported, you will learn how to open a game door, custom collisions, and all about the Niagara fire systems, and set up our dungeon that is ready for a walkthrough with our very own third-person character in Unreal Engine 5. Next, we will create animated stylized fire and lighting. In the final sections, you will learn how to use render to improve the quality of presentation for our 3D environment in Eevee and Cycles X. This course will see you learn all the techniques that pros use and how they use them. Learning how to achieve realism through aging your 3D game environments will be a central part of this course's learning objectives! By the end of this course, you will be able to master the skills to build an RPG-style dungeons and dragons game. Audience This course is intended for beginner or midlevel 3D modelers who want to learn how to create assets for AAA games with a medieval theme or for game designers who want to create a medieval dungeon setting for RPG games using Unreal Engine 5. This course can also be useful for RPG lovers and Dungeons and Dragons (DND) players who want to explore and experience a medieval dungeon setting.
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|a Online resource; title from title details screen (O'Reilly, viewed September 13, 2022).
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
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650 |
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|a Computer games
|x Programming.
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650 |
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7 |
|a Video games
|x Programming.
|2 fast
|0 (OCoLC)fst00872114
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655 |
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7 |
|a Instructional films.
|2 fast
|0 (OCoLC)fst01726236
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655 |
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7 |
|a Internet videos.
|2 fast
|0 (OCoLC)fst01750214
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655 |
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7 |
|a Nonfiction films.
|2 fast
|0 (OCoLC)fst01710269
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655 |
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7 |
|a Instructional films.
|2 lcgft
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655 |
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7 |
|a Nonfiction films.
|2 lcgft
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655 |
|
7 |
|a Internet videos.
|2 lcgft
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700 |
1 |
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|a Bettison, Neil Ian,
|e presenter.
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710 |
2 |
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|a Packt Publishing,
|e publisher.
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856 |
4 |
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|u https://learning.oreilly.com/videos/~/9781837637805/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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994 |
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|a 92
|b IZTAP
|