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Deciphering Object-Oriented Programming with C++ : A Practical, in-Depth Guide to Implementing Object-oriented Design Principles to Create Robust Code.

Embrace object-oriented programming and explore language complexities, design patterns, and smart programming techniques using this hands-on guide with C++ 20 compliant examples. Even though object-oriented software design enables more easily maintainable code, companies choose C++ as an OO language...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Kirk, Dorothy R.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, Limited, 2022.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Cover
  • Title Page
  • Copyright and Credits
  • Dedication
  • Contributors
  • Table of Contents
  • Preface
  • Part 1: C++ Building Block Essentials
  • Chapter 1: Understanding Basic C++ Assumptions
  • Technical requirements
  • Reviewing basic C++ language syntax
  • Comment styles
  • Variable declarations and standard data types
  • Variables and array basics
  • Recapping basic I/O
  • The iostream library
  • Basic iostream manipulators
  • Revisiting control structures, statements, and looping
  • Control structures
  • if, else if, and else
  • Looping constructs
  • while, do while, and for loops
  • Reviewing C++ operators
  • Revisiting function basics
  • Reviewing user defined type basics
  • struct
  • typedef and "using" alias declaration
  • class
  • enum and strongly-typed enum
  • Recapping namespace basics
  • Summary
  • Questions
  • Chapter 2: Adding Language Necessities
  • Technical requirements
  • Using the const and constexpr qualifiers
  • const and constexpr variables
  • const qualification with functions
  • Working with function prototypes
  • Defining function prototypes
  • Naming arguments in function prototypes
  • Adding default values to function prototypes
  • Prototyping with different default values in different scopes
  • Understanding function overloading
  • Learning the basics of function overloading
  • Eliminating excessive overloading with standard type conversion
  • Ambiguities arising from function overloading and type conversion
  • Summary
  • Questions
  • Chapter 3: Indirect Addressing
  • Pointers
  • Technical requirements
  • Understanding pointer basics and memory allocation
  • Revisiting pointer basics
  • Using the address-of and dereference operators
  • Using operators new() and delete()
  • Creating and using pointers to user defined types
  • Allocating and deallocating arrays at runtime
  • Dynamically allocating single dimension arrays
  • Dynamically allocating 2-D arrays
  • an array of pointers
  • Dynamically allocating 2-D arrays
  • pointers to pointers
  • Dynamically allocating N-D arrays
  • pointers to pointers to pointers
  • Using pointers with functions
  • Passing pointers as arguments to functions
  • Using pointers as return values from functions
  • Using the const qualifier with pointers
  • Using pointers to constant objects
  • Using constant pointers to objects
  • Using constant pointers to constant objects
  • Using pointers to constant objects as function arguments and as return types from functions
  • Using pointers to objects of unspecified types
  • Creating void pointers
  • Looking ahead to smart pointers for safety
  • Summary
  • Questions
  • Chapter 4: Indirect Addressing
  • References
  • Technical requirements
  • Understanding reference basics
  • Declaring, initializing, and accessing references
  • Referencing existing objects of user defined types
  • Using references with functions
  • Passing references as arguments to functions
  • Using references as return values from functions