Learn JavaFX game and app development : with FXGL 17 /
Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL. We will start with an overview of the book followed by requisite concepts from Java and JavaFX that will be used throughout th...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
New York, NY :
APRESS,
[2022]
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Chapter 1: Introduction
- Chapter 2: Requisite Concepts
- Chapter 3: Entity-Component Case Study: Develop Pong
- Chapter 4: Physics Case Study: Platformer Game
- Chapter 5: AI Case Study: Develop a Maze Action Game
- Chapter 6: Graphics, Visual Effects and User Interfaces - Chapter 7: General-purpose Applications and Packaging
- Chapter 8: Conclusion.