Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯ /
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the Worlds Most Popular Professional Game Engine If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book pro...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Bond, Jeremy Gibson (Autor) |
Otros Autores: | Lemarchand, Richard (writer of foreword.) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Boston :
Addison-Wesley,
[2023]
|
Edición: | Third edition. |
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Ejemplares similares
-
Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C♯ /
por: Bond, Jeremy Gibson
Publicado: (2015) -
Introduction to game design, prototyping, and development : from concept to playable game with Unity and C# /
por: Bond, Jeremy Gibson
Publicado: (2018) -
UNITY 3D GAME DEVELOPMENT designed for passionate game developers, engineered to build professional games /
por: DAVIS, ANTHONY
Publicado: (2022) -
Unity 2017 game optimization : optimize all aspects of Unity performance /
por: Dickinson, Chris
Publicado: (2017) -
Developing 2D games with Unity : independent game programming with C# /
por: Halpern, Jared
Publicado: (2019)