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Taking Blender to the Next Level : Implement Advanced Workflows Such As Geometry Nodes, Simulations, and Motion Tracking for Blender Production Pipelines /

A comprehensive guide with key images printed in color to learning motion graphics, character modeling and rigging, creating dynamic hair and clothes, 3D scanning using photogrammetry, and more Key Features Learn how to use geometry nodes to create motion graphics and dynamic scenes Understand organ...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Lotter, Ruan
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham : Packt Publishing, Limited, 2022.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Table of Contents Using Geometry Nodes To Create Dynamic Scenes Creating a Motion Graphics Scene Using Geometry Nodes Organic Modeling P1: Creating a Mushroom Organic Modeling P2: Creating the Landscape around the Mushroom PBR Materials: Texturing our Mushroom Scene 3D Scanning and Photogrammetry: Creating Your Own 3D Scans Modeling an Alien Cartoon Character Rigging and Animating Your 3D Cartoon Character Rigid Body Simulation: Destroying a Statue Using Physics Dynamic Cloth Simulations Creating Hair Using Particles Matching Blender’s Camera Movement to Live Action Footage Compositing the Alien Cartoon Character onto the Live Action Footage The Final Render.