Pro Go : the complete guide to programming reliable and efficient software using Golang /
Best-selling author Adam Freeman explains how to get the most from Go, starting from the basics and building up to the most advanced and sophisticated features. You will learn how Go builds on a simple and consistent type system to create a comprehensive and productive development experience that pr...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress L.P.,
2022.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Part 1
- Understanding the Go Language
- 1. Your First Go Application
- 2. Putting Go in Context
- 3. Using the Go Tools
- 4. Basic Types, Values, and Pointers
- 5. Operations and Conversions
- 6. Flow Control
- 7. Using Arrays, Slice, and Maps
- 8. Defining and Using Functions
- 9. Using Function Types
- 10. Defining Structs
- 11. Using Methods and Interfaces
- 12. Creating and Using Packages
- 13. Type and Interface Composition
- 14. Using Goroutines and Channels
- 15. Error Handling
- Part 2
- Using the Go Standard Library
- 16. String Processing and Regular Expressions
- 17. Formatting and Scanning Strings
- 18. Math Functions and Data Sorting
- 19. Dates, Times, and Durations
- 20. Reading and Writing Data
- 21. Working with JSON Data
- 22. Working with Files
- 23. Using HTML and Text Templates
- 24. Creating HTTP Servers
- 25. Creating HTTP Clients
- 26. Working with Databases
- 27. Using Reflection
- 28. Using Reflection, Part 2
- 29. Using Reflection, Part 3
- 30. Coordinating Goroutines
- 31. Unit Testing, Benchmarking, and Logging
- Part 3
- Applying Go
- 32. Creating a Web Platform
- 33. Middleware, Templates, and Handlers
- 34. Actions, Sessions, and Authorization
- 35. SportsStore: A Real Application
- 36. SportsStore: Cart and Database
- 37. SportsStore: Checkout and Administration
- 38. SportsStore: Finishing and Deployment.