Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity /
This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and w...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Villanueva, Nova (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
California :
Apress,
[2022]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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