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Beginning iOS Game Center and GameKit : For iOS, tvOS, and MacOS /

Create fun and polished games and gamify your apps with GameKit and Game Center. This fully updated new edition of Kyle Richter's classic can help you reach new customers through social integrations, multiplayer, and achievements. Quickly add a level of polish to your apps that used to take wee...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Richter, Kyle (Autor), Bolle, Beau (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [United States] : Apress, 2022.
Edición:Second edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)
Tabla de Contenidos:
  • Chapter 1: Getting Started with GameKit and Game Center
  • Chapter 2: Game Center: Configuring and Getting Started
  • Chapter 3: Leaderboards
  • Chapter 4: Achievements
  • Chapter 5: Matchmaking and Invitations
  • Chapter 6: Network Design Overview
  • Chapter 7: Exchanging Data
  • Chapter 8: Turned-Based Gaming with Game Center
  • Chapter 9: Voice Chat
  • Chapter 10: In-App Purchase with StoreKit
  • Chapter 11: Game Controllers.