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Flutter for Beginners - Second Edition /

Develop the real-world experience you need to build and launch your own Flutter apps Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience Package and deplo...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Bailey, Thomas (Autor), Biessek, Alessandro (Autor), Wills, Trevor (Autor)
Autor Corporativo: Safari, an O'Reilly Media Company
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Packt Publishing, 2021.
Edición:2nd edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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520 |a Develop the real-world experience you need to build and launch your own Flutter apps Key Features Get up to speed with the basics of Dart programming and delve into Flutter development Learn about Flutter widgets, plugins, and animations to create a high-quality app user experience Package and deploy your Flutter apps to achieve native-like performance Book Description There have been many attempts at creating frameworks that are truly cross-platform, but most struggle to create a native-like experience at high performance levels. Flutter achieves this with an elegant design and a wealth of third-party plugins, making it the future of mobile app development. If you are a mobile developer who wants to create rich and expressive native apps with the latest Google Flutter framework, this book is for you. This book will guide you through developing your first app from scratch all the way to production release. Starting with the setup of your development environment, you'll learn about your app's UI design and responding to user input via Flutter widgets, manage app navigation and screen transitions, and create widget animations. You'll then explore the rich set of third party-plugins, including Firebase and Google Maps, and get to grips with testing and debugging. Finally, you'll get up to speed with releasing your app to mobile stores and the web. By the end of this Flutter book, you'll have gained the confidence to create, edit, test, and release a full Flutter app on your own. What you will learn Explore the core concepts of the Flutter framework and how it is used for cross-platform development Understand the fundamentals of the Dart programming language Work with Flutter widgets and learn the concepts of stateful and stateless widgets Add animation to your app using animated widgets and advanced animations techniques Master the complete development lifecycle, including testing and debugging Investigate the app release process to both mobile stores and the web Who this book is for This book is for developers looking to learn Google's revolutionary framework Flutter from scratch. No prior knowledge of Flutter or Dart is required. 
542 |f Copyright © 2021 Packt Publishing  |g 2021 
550 |a Made available through: Safari, an O'Reilly Media Company. 
588 |a Online resource; Title from title page (viewed October 15, 2021) 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Mobile apps  |x Development. 
650 0 |a Mobile apps  |x Programming. 
650 6 |a Applications mobiles  |x Développement. 
650 6 |a Applications mobiles  |x Programmation. 
700 1 |a Biessek, Alessandro,  |e author. 
700 1 |a Wills, Trevor,  |e author. 
710 2 |a Safari, an O'Reilly Media Company. 
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