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|a UAMI
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100 |
1 |
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|a Lacey, Matt
|c (Application developer)
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245 |
1 |
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|a CREATING CROSS-PLATFORM C# APPLICATIONS WITH UNO :
|b build apps with c# and xaml that run on windows, macos, ios, android, and webassembly.
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260 |
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|a [S.l.] :
|b PACKT PUBLISHING LIMITED,
|c 2021.
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|a 1 online resource
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|a Discover how to leverage the Uno Platform to write single-codebase, cross-platform mobile, desktop, and web applications using C# and XAML Key Features Enhance your Windows apps by running them on all operating systems and browsers Use tools and APIs you already know to remain productive as you target new platforms Create realistic apps for various lines of business (LOBs) and consumer scenarios Book DescriptionDevelopers are increasingly being asked to build native applications that run on multiple operating systems and in the browser. In the past, this would have meant learning new technologies and making multiple copies of an application. But the Uno Platform allows you to use tools, languages, and APIs you already know from building Windows apps to develop apps that can also run on other platforms. This book will help you to create customer-facing as well as line-of-business apps that can be used on the device, browser, or operating system of your choice. This practical guide enables developers to put their C# and XAML knowledge to work by writing cross-platform apps using the Uno Platform. Packed with tips and practical examples, this book will help you to build applications for common scenarios. You'll begin by learning about the Uno Platform through step-by-step explanations of essential concepts, before moving on to creating cross-platform apps for different lines of business. Throughout this book, you'll work with examples that will teach you how to combine your existing knowledge to manage common development environments and implement frequently needed functionality. By the end of this Uno development book, you will have learned how to write your own cross-platform apps with the Uno Platform and use additional tools and libraries to speed up your app development process. What you will learn Understand how and why Uno could be the right fit for your needs Set up your development environment for cross-platform app development with the Uno Platform and create your first Uno Platform app Find out how to create apps for different business scenarios Discover how to combine technologies and controls to accelerate development Go beyond the basics and create 'world-ready' applications Gain the confidence and experience to use Uno in your own projects Who this book is for This book is for developers who are familiar with app development for Windows and want to use their existing skills to build cross-platform apps. Basic knowledge of C# and XAML is required to get started with this book. Anyone with basic experience in app development using WPF, UWP, or WinUI will be able to learn how to create cross-platform applications with the Uno Platform.
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505 |
0 |
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|a Table of Contents Introducing Uno Platform Writing Your First Uno Platform App Working with Forms and Data Mobilizing Your App Making Your App Ready for the Real World Displaying Data in Charts and with Custom 2D Graphics Testing Your Apps Deploying Your Apps and Going Further.
|
590 |
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|a O'Reilly
|b O'Reilly Online Learning: Academic/Public Library Edition
|
650 |
|
0 |
|a Cross-platform software development.
|
650 |
|
0 |
|a C# (Computer program language)
|
650 |
|
6 |
|a C# (Langage de programmation)
|
650 |
|
7 |
|a C# (Computer program language)
|2 fast
|
650 |
|
7 |
|a Cross-platform software development
|2 fast
|
700 |
1 |
|
|a WAGNER, MARCEL.
|
776 |
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8 |
|i Print version:
|z 9781801070867
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776 |
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|z 1801078491
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|u https://learning.oreilly.com/library/view/~/9781801078498/?ar
|z Texto completo (Requiere registro previo con correo institucional)
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