Cargando…

AI and Machine Learning for on-Device Development : a programmer's guide /

Chapter 2. Introduction to Computer Vision -- Using Neurons for Vision -- Your First Classifier: Recognizing Clothing Items -- The Data: Fashion MNIST -- A Model Architecture to Parse Fashion MNIST -- Coding the Fashion MNIST Model -- Transfer Learning for Computer Vision -- Summary -- Chapter 3. In...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Moroney, Laurence
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Sebastopol : O'Reilly Media, Incorporated, 2021.
Edición:First edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 i 4500
001 OR_on1264473183
003 OCoLC
005 20231017213018.0
006 m o d
007 cr cnu---unuuu
008 210821t20212021cau o 000 0 eng d
040 |a EBLCP  |b eng  |e rda  |e pn  |c EBLCP  |d YDX  |d YDXIT  |d OCLCO  |d OCLCF  |d N$T  |d UKAHL  |d OCLCQ  |d OCLCO  |d K6U  |d OCLCQ  |d OCLCO 
019 |a 1264073107  |a 1277507815 
020 |a 9781098101718  |q (electronic book) 
020 |a 1098101715  |q (electronic book) 
020 |z 109810174X 
020 |z 9781098101749 
029 1 |a AU@  |b 000071519868 
035 |a (OCoLC)1264473183  |z (OCoLC)1264073107  |z (OCoLC)1277507815 
050 4 |a Q325.5  |b .M67 2021 
082 0 4 |a 006.31  |2 23 
049 |a UAMI 
100 1 |a Moroney, Laurence. 
245 1 0 |a AI and Machine Learning for on-Device Development :  |b a programmer's guide /  |c Laurence Moroney. 
250 |a First edition. 
264 1 |a Sebastopol :  |b O'Reilly Media, Incorporated,  |c 2021. 
264 4 |c ©2021 
300 |a 1 online resource (329 pages) 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
505 0 |a Cover -- Copyright -- Table of Contents -- Preface -- Who Should Read This Book? -- Why I Wrote This Book -- Navigating This Book -- Technology You Need to Understand -- Conventions Used in This Book -- Using Code Examples -- O'Reilly Online Learning -- How to Contact Us -- Acknowledgements -- Chapter 1. Introduction to AI and Machine Learning -- What Is Artificial Intelligence? -- What Is Machine Learning? -- Moving from Traditional Programming to Machine Learning -- How Can a Machine Learn? -- Comparing Machine Learning with Traditional Programming -- Building and Using Models on Mobile 
520 |a Chapter 2. Introduction to Computer Vision -- Using Neurons for Vision -- Your First Classifier: Recognizing Clothing Items -- The Data: Fashion MNIST -- A Model Architecture to Parse Fashion MNIST -- Coding the Fashion MNIST Model -- Transfer Learning for Computer Vision -- Summary -- Chapter 3. Introduction to ML Kit -- Building a Face Detection App on Android -- Step 1: Create the App with Android Studio -- Step 2: Add and Configure ML Kit -- Step 3: Define the User Interface -- Step 4: Add the Images as Assets -- Step 5: Load the UI with a Default Picture. 
505 8 |a Step 6: Call the Face Detector -- Step 7: Add the Bounding Rectangles -- Building a Face Detector App for iOS -- Step 1: Create the Project in Xcode -- Step 2: Using CocoaPods and Podfiles -- Step 3: Create the User Interface -- Step 4: Add the Application Logic -- Summary -- Chapter 4. Computer Vision Apps with ML Kit on Android -- Image Labeling and Classification -- Step 1: Create the App and Configure ML Kit -- Step 2: Create the User Interface -- Step 3: Add the Images as Assets -- Step 4: Load an Image to the ImageView -- Step 5: Write the Button Handler Code -- Next Steps 
505 8 |a Object Detection -- Step 1: Create the App and Import ML Kit -- Step 2: Create the Activity Layout XML -- Step 3: Load an Image into the ImageView -- Step 4: Set Up the Object Detector Options -- Step 5: Handling the Button Interaction -- Step 6: Draw the Bounding Boxes -- Step 7: Label the Objects -- Detecting and Tracking Objects in Video -- Exploring the Layout -- The GraphicOverlay Class -- Capturing the Camera -- The ObjectAnalyzer Class -- The ObjectGraphic Class -- Putting It All Together -- Summary -- Chapter 5. Text Processing Apps with ML Kit on Android -- Entity Extraction 
505 8 |a Start Creating the App -- Create the Layout for the Activity -- Write the Entity Extraction Code -- Putting It All Together -- Handwriting and Other Recognition -- Start the App -- Creating a Drawing Surface -- Parsing the Ink with ML Kit -- Smart Reply to Conversations -- Start the App -- Mock a Conversation -- Generating a Smart Reply -- Summary -- Chapter 6. Computer Vision Apps with ML Kit on iOS -- Image Labeling and Classification -- Step 1: Create the App in Xcode -- Step 2: Create the Podfile -- Step 3: Set Up the Storyboard -- Step 4: Edit the View Controller Code to Use ML Kit 
500 |a Object Detection in iOS with ML Kit. 
588 0 |a Online resource; title from digital title page (viewed on September 01, 2021). 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Machine learning. 
650 6 |a Apprentissage automatique. 
650 7 |a Machine learning  |2 fast 
776 0 8 |i Print version:  |a Moroney, Laurence.  |t AI and Machine Learning for on-Device Development.  |d Sebastopol : O'Reilly Media, Incorporated, ©2021  |z 9781098101749 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781098101732/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH39128674 
938 |a Askews and Holts Library Services  |b ASKH  |n AH39128673 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL6698600 
938 |a EBSCOhost  |b EBSC  |n 2996644 
938 |a YBP Library Services  |b YANK  |n 302396770 
994 |a 92  |b IZTAP