Multi-platform graphics programming with Kivy : basic analytical programming for 2D, 3D, and stereoscopic design /
Modern science requires computer graphics models to provide realistic visual renderings. Learning the appropriate programming tools for 2D and 3D modeling doesn't have to be so difficult. This book reviews the best programming tools to achieve this and explains how to apply them to mobile platf...
Clasificación: | Libro Electrónico |
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Autores principales: | , |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Berkeley, CA :
Apress : Imprint : Apress,
2021.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Chapter 1: Getting Started: Software installation
- Chapter 2: Two-Dimensional Mapping and Rotation Equations of a Point
- Chapter 3: Two Dimensional Polygon Programming
- Chapter 4: Three-Dimensional Projections and Rotations
- Chapter 5: Programming Three-Dimensional Polygons
- Chapter 6: Stereoscopic 3D Programming
- Chapter 7: 3D plots programming
- Chapter 8: Stereoscopic 3D Plots
- Chapter 9: Parametric 3D Plotting
- Chapter 10: Stereoscopic Parametric 3D Plots
- Chapter 11: Sympy
- Chapter 12: Plotting Functions in Spherical Coordinates
- Chapter 13: Stereoscopic Plots in Spherical Coordinates
- Chapter 14: Stereoscopic Simple Numerical Method for the Gravitational N-body Problem
- Chapter 15: Stereoscopic Cylindrical Coordinates Plotting.
- Chapter 16: Stereoscopic Plotting of Three-Dimensional Conics
- Chapter 17: Two-Dimensional Fourier Transform
- Chapter 18: Stereoscopic Two-Dimensional Fourier Transform.