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|a Lage, Sagun Raj.
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|a Getting started with WidgetKit :
|b create widgets for iOS and iPadOS /
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|a Chapter 1: Getting Familiar with WidgetKit in a Flash -- Chapter 2: SwiftUI, Human Interface Guidelines and Widget Family -- Chapter 3: Writing Your First Widget -- Chapter 4: Making Widgets Configurable and Interactive -- Chapter 5: Fetching Configuration Options for Configurable Widgets.
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|a Develop handy, UI/UX friendly and eye-pleasing widgets using the brand new WidgetKit. Apples brand new widgets allow iOS users to work with their favorite apps in the home screen of their iPhone or iPad without even opening the app! Join us in this exciting journey as we explore the APIs introduced in Apples WidgetKit framework. You'll dive into the human interface guidelines (HIG) for creating widgets and review the recommendations Apple gives to developers for developing widgets with intuitive, easy-to-learn, and consistent user interfaces. In addition, youll take a look at some SwiftUI views that are useful not only in creating widgets for iOS apps, but also for creating iOS apps themselves. Youll put everything you learn into practical application by actually writing code and creating widgets. Get a clear view of how everything works so that youre able to incorporate widgets into your real-world projects authentically and successfully. You will: Configure widgets and make them talk to APIs using URLSession Work with timelines and event handling in widgets Fetch content from a remote server and display the data in a widget Make content dynamic both remotely and locally.
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|a Online resource; title from PDF title page (SpringerLink, viewed June 1, 2021).
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|a Lage, Sagun Raj.
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|d [New York] : Apress, 2021
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