Beginning Unreal Engine 4 Blueprints visual scripting : using C++ : from beginner to pro /
Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal Engine. Next, you will learn about Blueprints and C++ and how to leverage them. The following chapters talk in detail about game...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Berkeley, CA] :
Apress,
[2021]
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- Chapter 1: Introduction to Unreal Engine 4
- Chapter 2: Introduction to Blueprints
- Chapter 3: C++ and Unreal Engine
- Chapter 4: Gameplay Framework
- Chapter 5: Basic Physics and Raycasting
- Chapter 6: Importing Meshes, Textures, and Creating Materials
- Chapter 7: Project: Demo Game.