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Agile technical practices distilled.

Delve deep into the various technical practices, principles, and values of Agile. Key Features Discover the essence of Agile software development and the key principles of software design Explore the fundamental practices of Agile working, including test-driven development (TDD), refactoring, pair p...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autores principales: Santos, Pedro M. (Autor), Consolaro, Marco (Autor), Di Gioia, Alessandro (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Birmingham, UK : Packt Publishing, Limited, 2019.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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100 1 |a Santos, Pedro M.,  |e author. 
245 1 0 |a Agile technical practices distilled. 
264 1 |a Birmingham, UK :  |b Packt Publishing, Limited,  |c 2019. 
300 |a 1 online resource (1 volume) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Online resource; title from title page (viewed December 8, 2020). 
500 |a Written by Pedro M. Santos, Marco Consolaro, Alessandro Di Gioia. 
520 |a Delve deep into the various technical practices, principles, and values of Agile. Key Features Discover the essence of Agile software development and the key principles of software design Explore the fundamental practices of Agile working, including test-driven development (TDD), refactoring, pair programming, and continuous integration Learn and apply the four elements of simple design Book Description The number of popular technical practices has grown exponentially in the last few years. Learning the common fundamental software development practices can help you become a better programmer. This book uses the term Agile as a wide umbrella and covers Agile principles and practices, as well as most methodologies associated with it. You'll begin by discovering how driver-navigator, chess clock, and other techniques used in the pair programming approach introduce discipline while writing code. You'll then learn to safely change the design of your code using refactoring. While learning these techniques, you'll also explore various best practices to write efficient tests. The concluding chapters of the book delve deep into the SOLID principles - the five design principles that you can use to make your software more understandable, flexible and maintainable. By the end of the book, you will have discovered new ideas for improving your software design skills, the relationship within your team, and the way your business works. What you will learn Learn the red, green, refactor cycle of classic TDD and practice the best habits such as the rule of 3, triangulation, object calisthenics, and more Refactor using parallel change and improve legacy code with characterization tests, approval tests, and Golden Master Use code smells as feedback to improve your design Learn the double cycle of ATDD and the outside-in mindset using mocks and stubs correctly in your tests Understand how Coupling, Cohesion, Connascence, SOLID principles, and code smells are all related Improve the understanding of your business domain using BDD and other principles for "doing the right thing, not only the thing right" Who this book is for This book is designed for software developers looking to improve their technical practices. Software coaches may also find it helpful as a teaching reference manual. This is not a beginner's book on how to program. You must be comfortable with at least one programming language and must be able to write unit tests using any unit testing framework 
505 0 |a Cover; FM; Copyright; Table of Contents; Preface; Section 1: First Steps; Chapter 1: Pair Programming; What is Pair Programming?; Roles; Driver/Navigator Switch Techniques; Chess Clock; Ping Pong/Popcorn; Breaks; Pomodoro; Katas; When Should I Move to the Next Lesson?; Resources; Web; Chapter 2: Classic TDD I -- Test-Driven Development; Classic TDD; The Three Laws of TDD; 1. You Are Not Allowed to Write Any More of a Unit Test That Is Sufficient to Fail, and Compilation Failures Are Failures; 2. You Are Not Allowed to Write Any Production Code Unless It Is to Make a Failing Unit Test Pass 
505 8 |a 3. You Are Not Allowed to Write Any More Production Code That Is Sufficient to Pass the One Failing Unit TestRefactoring and the Rule of Three -- Baby Steps; Three Methods of Moving Forward in TDD; From Red to Green; Degrees of Freedom; Naming Tests; A Test Name Pattern; Katas; Fizz Buzz by cyber-dojo; Fizz Buzz Kata Summary; More Katas; Leap Year by cyber-dojo; Nth Fibonacci by cyber-dojo; Great Habits; Considerations when Writing a New Test; Considerations When Making a Failing Test Pass; Considerations After the Test Passes; Classic TDD Flow 
505 8 |a Where are We in the Big Picture of Object-Oriented (OO) Software Design?When Should I Move to the Next Lesson?; Resources; Web; Books; Chapter 3: Classic TDD II; Writing the Assertion First and Working Backward; Organizing Your Test in Arrange, Act, and Assert Blocks; Benefits of Organizing Tests in Arrange, Act, and Assert Blocks; Unit Test Principles; Katas; Stats Calculator by cyber-dojo; Anagrams by cyber-dojo; Great Habits; Considerations when Writing a New Test; Considerations when Making a Failing Test Pass; Considerations after the Test Passes; Classic TDD Flow 
505 8 |a Where are we in the Big Picture of Object-Oriented (OO) Software Design?When Should I Move to the Next Lesson?; Resources; Web; Books; Chapter 4: Classic TDD III -- Transformation Priority Premise; Kata; Roman Numerals by cyber-dojo; TPP -- Defining Obvious Implementation; TPP Table; The Transformations; Transformation 1 -- {} -> Nil; Transformation 2 -- Nil -> Constant; Transformation 3 -- Constant -> Constant+; Transformation 4 -- Constant -> Scalar; Transformation 5 -- Statement -> Statements; Transformation 6 -- Unconditional -> Conditional; Transformation 7 -- Scalar -> Array 
505 8 |a Transformation 8 -- Array -> ContainerTransformation 9 -- Statement -> Tail Recursion; Transformation 10 -- If -> Loop; Transformation 11 -- Statement -> Recursion; Transformation 12 -- Expression -> Function; Transformation 13 -- Variable -> Mutation; Example Using the TPP on the Fibonacci Sequence; Katas; Roman Numerals by cyber-dojo; Prime Factors by cyber-dojo; Boolean Calculator by Alessandro Di Gioia; Great Habits; Considerations when Writing a New Test; Considerations when Making a Failing Test Pass; Considerations after the Test Passes; Classic TDD flow 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Agile software development. 
650 0 |a Computer software  |x Development. 
650 6 |a Méthodes agiles (Développement de logiciels) 
650 7 |a Agile software development  |2 fast 
650 7 |a Computer software  |x Development  |2 fast 
700 1 |a Consolaro, Marco,  |e author. 
700 1 |a Di Gioia, Alessandro,  |e author. 
776 0 8 |i Print version:  |a Santos, Pedro M.  |t Agile Technical Practices Distilled : Become Agile and Efficient by Mastering Software Design.  |d Birmingham : Packt Publishing, Limited, ©2019  |z 9781838980849 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781838980849/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
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994 |a 92  |b IZTAP