Be less zombie : how great companies create dynamic innovation, fearless leadership and passionate people /
"Learn to fight off 'zombification' in your organisation and ensure growth and relevance in the digital age. Many companies fall victim to the 'zombie' mindset -- lack of effective marketing, low organisational morale, a dwindling customer base, inadequate financials and acc...
Clasificación: | Libro Electrónico |
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Autor principal: | |
Otros Autores: | |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
Chichester, West Sussex, United Kingdom :
Wiley,
2020.
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Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
Tabla de Contenidos:
- About the author
- Acknowledgements
- Introduction : Unicorns and zombies
- Part One. Innovation Strategy for Pragmatists. 1. The power of strategic intentionality
- 2. The do-or-die issue of innovation performance
- 3. Money talks
- 4. The innovation that customers buy
- 5. How much innovation is enough
- 6. The future is coming ready or not
- 7. Detecting weak signals from the future
- 8. Blurred vision
- 9. What does the future actually mean?
- 10. The future and its naysayers
- 11. Leading from the future
- 12. Innovation strategy : Turn it on
- 13. Quick-start innovation strategy workshop
- Part Two. Turning on a Fast-Track Innovation Process. 14. Why zombies hate innovation process
- 15. Starting with insight : The innovation particle
- 16. 'Why' matters more than 'What with customer insight
- 17. Working with customer 'progress' insights
- 18. Framing great opportunities
- 19. Catalytic questions
- 20. Hot love
- 21. Preparing for greatness
- 22. Running a creative session
- 23. How to choose the right ideas
- 24. The 'Five-Day Brainstorm'
- 25. Tracking idea progress
- 26. Overcoming the execution problem
- 27. Innovation rocket fuel
- 28. Innovation trapdoors
- 29. If you only read one chapter...
- 30. Show me the money?
- 31. Dead on arrival
- 32. Your great idea isn't enough
- Part Three. Building Your People's Innovation Capabilities. 33. Enabling ingenuity
- Part Four. Time, Money, and Talent : How to Resource Innovation. 34. Who does it and who pays for it?
- Part Five. Innovation Culture for Realists. 35. Calibrating culture to outcome
- 36. Be more human
- 37. If culture feels too woolly, switch to 'space'
- 38. Bold ideas aren't born on stage
- 39. Next-level creative culture
- 40. Innovation fight club
- 41. Driving with the handbrake on
- Part Six. Leading an Innovation Reformation. 42. The innovation leadership mandate
- 43. Innovation never 'just happens'
- 44. Mapping the leadership territory
- 45. To boldly grow
- 46. It takes a leader
- 47. You are a user experience
- 48. Confronting personal relevance
- 49. Enduring the bumps
- Part Seven. Turn It On, Turn It Up. 50. Turning it on
- Index.