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3D animation for the raw beginner using Autodesk Maya /

"3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic...

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Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: King, Roger (Roger Alan) (Autor)
Formato: Electrónico eBook
Idioma:Inglés
Publicado: Boca Raton, FL : CRC Press/Taylor and Francis Group, 2019.
Edición:Second edition.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

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505 0 |a An introduction to 3D modeling, animation, and rendering with a focus on autodesk Maya -- The gold standard of polygon modeling and the nurbs alternative -- A focus on simplicity : a core set of modeling tools in an overwhelming app -- Using the new(er) sculpting toolset in Maya in a polygon modeling workflow -- Advanced materials techniques : using Arnold mix materials and photoshop -- Advanced design techniques : modeling, composition, lighting, and materials -- Animation : particle dynamics, collisions, forces, blend shape, key-framing, skeletons, and scripting -- Rendering and lights. 
520 |a "3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya's complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book's easy-tofollow, hands-on learning style"--  |c Provided by publisher. 
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