VR integrated heritage recreation : using Blender and Unreal Engine 4 /
Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using digital tools. You will explore aspects of 3D design visualization and VR integration using industry-preferred software. Som...
Clasificación: | Libro Electrónico |
---|---|
Autor principal: | Kumar, Abhishek (Autor) |
Formato: | Electrónico eBook |
Idioma: | Inglés |
Publicado: |
[Berkeley, CA] :
Apress,
[2020]
|
Temas: | |
Acceso en línea: | Texto completo (Requiere registro previo con correo institucional) |
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