Cargando…

The art of immutable architecture : theory and practice of data management in distributed systems /

This book teaches you how to evaluate a distributed system from the perspective of immutable objects. You will understand the problems in existing designs, know how to make small modifications to correct those problems, and learn to apply the principles of immutable architecture to your tools. Most...

Descripción completa

Detalles Bibliográficos
Clasificación:Libro Electrónico
Autor principal: Perry, Michael L.
Formato: Electrónico eBook
Idioma:Inglés
Publicado: [United States] : Apress, 2020.
Temas:
Acceso en línea:Texto completo (Requiere registro previo con correo institucional)

MARC

LEADER 00000cam a2200000 a 4500
001 OR_on1176247468
003 OCoLC
005 20231017213018.0
006 m o d
007 cr |n|||||||||
008 200722s2020 xxu ob 001 0 eng d
040 |a YDX  |b eng  |e pn  |c YDX  |d GW5XE  |d EBLCP  |d LQU  |d TEF  |d SFB  |d OCLCF  |d UKMGB  |d UMI  |d UKAHL  |d OCL  |d OCLCO  |d OCLCQ  |d UPM  |d LIP  |d OCLCQ 
015 |a GBC0D7337  |2 bnb 
016 7 |a 019845081  |2 Uk 
019 |a 1175922592  |a 1178998334  |a 1187925495  |a 1190684465  |a 1193271502  |a 1195450918  |a 1196166676  |a 1197556259  |a 1198148228  |a 1198816602  |a 1202027424  |a 1203821179  |a 1395779433 
020 |a 9781484259559  |q (electronic bk.) 
020 |a 1484259556  |q (electronic bk.) 
020 |z 1484259548 
020 |z 9781484259542 
024 7 |a 10.1007/978-1-4842-5955-9  |2 doi 
024 8 |a 10.1007/978-1-4842-5 
029 1 |a AU@  |b 000067556321 
029 1 |a AU@  |b 000067632348 
029 1 |a AU@  |b 000067936985 
029 1 |a AU@  |b 000068655961 
029 1 |a UKMGB  |b 019845081 
035 |a (OCoLC)1176247468  |z (OCoLC)1175922592  |z (OCoLC)1178998334  |z (OCoLC)1187925495  |z (OCoLC)1190684465  |z (OCoLC)1193271502  |z (OCoLC)1195450918  |z (OCoLC)1196166676  |z (OCoLC)1197556259  |z (OCoLC)1198148228  |z (OCoLC)1198816602  |z (OCoLC)1202027424  |z (OCoLC)1203821179  |z (OCoLC)1395779433 
037 |a com.springer.onix.9781484259559  |b Springer Nature 
050 4 |a QA76.9.D3 
072 7 |a UMZ  |2 bicssc 
072 7 |a COM051230  |2 bisacsh 
072 7 |a UMZ  |2 thema 
082 0 4 |a 005.74  |2 23 
049 |a UAMI 
100 1 |a Perry, Michael L. 
245 1 4 |a The art of immutable architecture :  |b theory and practice of data management in distributed systems /  |c Michael L. Perry. 
260 |a [United States] :  |b Apress,  |c 2020. 
300 |a 1 online resource 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a Intro -- Table of Contents -- About the Author -- About the Technical Reviewer -- Acknowledgments -- Introduction -- Part I: Definition -- Chapter 1: Why Immutable Architecture -- The Immutability Solution -- The Problems with Immutability -- Begin a New Journey -- The Fallacies of Distributed Computing -- The Network Is Not Reliable -- Latency Is Not Zero -- Topology Doesn't Change -- Changing Assumptions -- Immutability Changes Everything -- Shared Mutable State -- Structural Sharing -- The Two Generals' Problem -- A Prearranged Protocol -- Reducing the Uncertainty -- An Additional Message 
505 8 |a Proof of Impossibility -- Relaxing Constraints -- Redefining the Problem -- Decide and Act -- Accept the Truth -- A Valid Protocol -- Examples of Immutable Architectures -- Git -- Blockchain -- Docker -- Chapter 2: Forms of Immutable Architecture -- Deriving State from History -- Historical Records -- Building Upon the Past -- Evolution of Understanding -- Mutable Objects -- Identity -- Evolution of State -- Projections -- Two Kinds of State -- Projecting Objects -- Event Sourcing -- Generating Events -- CQRS -- DDD -- Taking a Functional View -- Commutative and Idempotent Events 
505 8 |a Asynchronous Model View Update -- The Update Loop -- Unidirectional Data Flow -- Immutable App Architecture -- Historical Modeling -- Partial Order -- Predecessors -- Successors -- Immutable Graphs -- Collaboration -- Acyclic Graphs -- Timeliness -- Limitations of Historical Modeling -- No Central Authority -- No Real-Time Clock -- No Uniqueness Constraints -- No Aggregation -- Chapter 3: How to Read a Historical Model -- Fact Type Graphs -- A Chess Game -- Important Attributes -- A Chain of Facts -- Endgame -- Fact Instance Graphs -- The Immortal Game -- Collecting Moves -- A Brilliant Win 
505 8 |a The Factual Modeling Language -- Declaring Fact Types -- Querying the Model -- Jumping Levels -- Joining Matches -- Existential Quantifiers -- Current Value -- Authorization Rules -- A Chess Application -- Use Cases -- User Interface -- Actions -- Views -- Part II: Application -- Chapter 4: Location Independence -- Modeling with Immutability -- Synchronization -- Exploring Contracts -- Identity -- Auto-incremented IDs -- Environment Dependence -- Parent-Child Insertion -- Remote Creation -- URLs -- Location-Independent Identity -- Natural Keys -- GUIDs -- Timestamps -- Tuples -- Hashes 
505 8 |a Public Keys -- Random Numbers -- Causality -- Putting Steps in Order -- The Transitive Property -- Concurrency -- Partial Order -- The CAP Theorem -- Defining CAP -- Proving the CAP Theorem -- Test an Algorithm -- Eventual Consistency -- Kinds of Consistency -- Strong Eventual Consistency in a Relay-Based System -- Idempotence and Commutativity -- Deriving Strong Eventual Consistency -- The Contact Management System -- Replaying History -- Conflict-Free Replicated Data Types (CRDTs) -- State-Based CRDTs -- Partially Ordered State -- Causal History -- Vector Clocks -- A History of Facts -- Sets 
520 |a This book teaches you how to evaluate a distributed system from the perspective of immutable objects. You will understand the problems in existing designs, know how to make small modifications to correct those problems, and learn to apply the principles of immutable architecture to your tools. Most software components focus on the state of objects. They store the current state of a row in a relational database. They track changes to state over time, making several basic assumptions: there is a single latest version of each object, the state of an object changes sequentially, and a system of record exists. This is a challenge when it comes to building distributed systems. Whether dealing with autonomous microservices or disconnected mobile apps, many of the problems we try to solve come down to synchronizing an ever-changing state between isolated components. Distributed systems would be a lot easier to build if objects could not change. After reading The Art of Immutable Architecture, you will come away with an understanding of the benefits of using immutable objects in your own distributed systems. You will learn a set of rules for identifying and exchanging immutable objects, and see a collection of useful theorems that emerges and ensures that the distributed systems we build are eventually consistent. Using patterns, you will find where the truth converges, see how changes are associative, rather than sequential, and come to feel comfortable understanding that there is no longer a single source of truth. Practical hands-on examples reinforce how to build software using the described patterns, techniques, and tools. By the end, you will possess the language and resources needed to analyze and construct distributed systems with confidence. The assumptions of the past were sufficient for building single-user, single-computer systems. But as we expand to multiple devices, shared experiences, and cloud computing, they work against us. It is time for a new set of assu mptions. Start with immutable objects, and build better distributed systems. What You Will Learn: Evaluate a distributed system from the perspective of immutable objects Recognize the problems in existing designs, and make small modifications to correct them Start a new system from scratch, applying patterns Apply the principles of immutable architecture to your tools, including SQL databases, message queues, and the network protocols that you already use Discover new tools that natively apply these principles This book is for software architects and senior developers. It contains examples in SQL and languages such as JavaScript and C#. Past experience with distributed computing, data modeling, or business analysis is helpful. Michael L. Perry has built upon the works of mathematicians such as Bertrand Meyer, Leslie Lamport, and Donald Knuth to develop a mathematical system for software development. He has captured this system in a set of open source projects. Michael often presents on math and software at events and online. You can find out more at qedcode.com. 
504 |a Includes bibliographical references and index. 
590 |a O'Reilly  |b O'Reilly Online Learning: Academic/Public Library Edition 
650 0 |a Database management. 
650 0 |a Electronic data processing  |x Distributed processing. 
650 6 |a Bases de données  |x Gestion. 
650 6 |a Traitement réparti. 
650 7 |a computer programming.  |2 aat  |0 (CStmoGRI)aat300054641 
650 7 |a Electronic data processing  |x Distributed processing.  |2 fast  |0 (OCoLC)fst00906987 
650 7 |a Database management.  |2 fast  |0 (OCoLC)fst00888037 
650 7 |a Computer programming.  |2 fast  |0 (OCoLC)fst00872390 
650 7 |a Software engineering.  |2 fast  |0 (OCoLC)fst01124185 
776 0 8 |i Print version:  |a Perry, Michael L.  |t Art of immutable architecture.  |d [United States] : Apress, 2020  |z 1484259548  |z 9781484259542  |w (OCoLC)1145595923 
856 4 0 |u https://learning.oreilly.com/library/view/~/9781484259559/?ar  |z Texto completo (Requiere registro previo con correo institucional) 
938 |a Askews and Holts Library Services  |b ASKH  |n AH37799812 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL6273607 
938 |a ProQuest Ebook Central  |b EBLB  |n EBL6263981 
938 |a YBP Library Services  |b YANK  |n 301382755 
994 |a 92  |b IZTAP